Fallout New Vegas®: Lonesome Road™
AppID: 72760Current Price
$4.99
Estimated Owners
66.3K
Total Reviews
1.9K
Net Revenue
$119,198
Revenue Breakdown
| Gross Revenue (Est.) | $330,787 |
| Regional Pricing (15%) | -$49,618 |
| Discounts (25%) | -$70,292 |
| Est. Refunds (5%) | -$10,544 |
| Steam Fee (30%) | -$60,100 |
| VAT & Taxes (15%) | -$21,035 |
| Net Revenue (Est.) | $119,198 |
Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Fallout New Vegas®: Lonesome Road™ generated?
Since its release, Fallout New Vegas®: Lonesome Road™ is estimated to have generated approximately $330,787 in gross revenue on Steam as of Nov 22, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $119,198.
How many copies has Fallout New Vegas®: Lonesome Road™ sold?
We estimate Fallout New Vegas®: Lonesome Road™ has sold approximately 66.3K copies worldwide on Steam as of Nov 22, 2025. This translates to an estimated revenue of $330,787 in gross revenue.
What game engine does Fallout New Vegas®: Lonesome Road™ use?
Fallout New Vegas®: Lonesome Road™ was developed using the Gamebryo Engine (Creation Engine predecessor) game engine.
How much did it cost to develop Fallout New Vegas®: Lonesome Road™?
The estimated development cost for Fallout New Vegas®: Lonesome Road™ was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Fallout New Vegas®: Lonesome Road™?
Fallout New Vegas®: Lonesome Road™ was developed by a team of Unknown specific team size for Lonesome Road DLC; Obsidian Entertainment's total staff during this period for projects like this is not publicly detailed. Development Period (2009-2010).
Review Statistics
Positive
1.7K
Negative
184
Game Information
Game Engine
Gamebryo Engine (Creation Engine predecessor)
Genres
Production Cost
Fallout: New Vegas - Lonesome Road DLC (2010)
Unknown
Team Size
Development Period (2009-2010)
Unknown specific team size for Lonesome Road DLC; Obsidian Entertainment's total staff during this period for projects like this is not publicly detailed.