Grounded

Grounded

AppID: 962130
Obsidian Entertainment
Xbox Game Studios
Sep 27, 2022

Current Price

$39.99

Estimated Owners

3.1M

Total Reviews

88.7K

Net Revenue

$44,738,705

Revenue Breakdown

Gross Revenue (Est.)$124,154,554
Regional Pricing (15%)-$18,623,183
Discounts (25%)-$26,382,843
Est. Refunds (5%)-$3,957,426
Steam Fee (30%)-$22,557,330
VAT & Taxes (15%)-$7,895,066
Net Revenue (Est.)$44,738,705

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Grounded generated?

Since its release, Grounded is estimated to have generated approximately $124,154,554 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $44,738,705.

How many copies has Grounded sold?

We estimate Grounded has sold approximately 3.1M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $124,154,554 in gross revenue.

What game engine does Grounded use?

Grounded was developed using the Unreal Engine 4 game engine.

How much did it cost to develop Grounded?

The estimated development cost for Grounded was around $10-15 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Grounded?

The development team size for Grounded varied throughout development:

  • Small team (approx. 10-20 developers) - Early Development (2019)
  • Approximately 50-70 developers - Full Release (2022)
  • Smaller team (approx. 15-30 developers) - Post-Launch Support (2023-2024)

Review Statistics

Overall Rating Very Positive
90% Positive 10% Negative

Positive

79.5K

Negative

9.2K

Game Information

Game Engine

Unreal Engine 4

Genres

ActionAdventure

Production Cost

Grounded (2020-2022)

$10-15 million

Team Size

Early Development (2019)

Small team (approx. 10-20 developers)

Full Release (2022)

Approximately 50-70 developers

Post-Launch Support (2023-2024)

Smaller team (approx. 15-30 developers)

Last updated: Aug 26, 2025