Fallout: New Vegas
AppID: 22380Current Price
$9.99
Estimated Owners
8.1M
Total Reviews
231.0K
Net Revenue
$29,108,691
Revenue Breakdown
| Gross Revenue (Est.) | $80,779,640 |
| Regional Pricing (15%) | -$12,116,946 |
| Discounts (25%) | -$17,165,673 |
| Est. Refunds (5%) | -$2,574,851 |
| Steam Fee (30%) | -$14,676,651 |
| VAT & Taxes (15%) | -$5,136,828 |
| Net Revenue (Est.) | $29,108,691 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Fallout: New Vegas generated?
Since its release, Fallout: New Vegas is estimated to have generated approximately $80,779,640 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $29,108,691.
How many copies has Fallout: New Vegas sold?
We estimate Fallout: New Vegas has sold approximately 8.1M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $80,779,640 in gross revenue.
What game engine does Fallout: New Vegas use?
Fallout: New Vegas was developed using the Gamebryo Engine game engine.
How much did it cost to develop Fallout: New Vegas?
The estimated development cost for Fallout: New Vegas was around $20 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Fallout: New Vegas?
The development team size for Fallout: New Vegas varied throughout development:
- Approximately 70–80 core developers - 2009–2010 (Development Period)
- Around 100–120 including contractors and support staff - 2010 (Peak Development)
Review Statistics
Positive
221.9K
Negative
9.1K
Game Information
Game Engine
Gamebryo Engine
Genres
Production Cost
Fallout: New Vegas (2010)
$20 million
Team Size
2009–2010 (Development Period)
Approximately 70–80 core developers
2010 (Peak Development)
Around 100–120 including contractors and support staff