About SteamRev
Providing transparent and data-driven insights into Steam game revenues using proven estimation methodologies
Our Mission
SteamRev was created to democratize access to game revenue insights. We believe that developers, publishers, investors, and researchers should have access to reliable market data to make informed decisions.
By combining publicly available data with proven estimation methods, we provide a window into the Steam marketplace that helps level the playing field for indie developers and provides valuable insights for the entire gaming industry.
What We Offer
Revenue Estimates
Revenue projections using the industry-standard Boxleiter Method
Comprehensive Database
Continuously updated data on thousands of Steam games with detailed analytics
AI-Powered Insights
Advanced detection of game technologies, team sizes, and production costs
Transparent Methods
Open about our methodologies with detailed explanations and source citations
Our Technology
Data Collection
We import publicly available Steam data. Coverage is incomplete and update dates vary; each game displays its stored record date.
Revenue Calculation
The current Boxleiter model estimates premium-game sales from reviews and applies sequential deductions. These are estimates with important limitations; historical snapshots may use unrecorded model versions.
AI Enhancement
Our AI systems analyze publicly available information to detect game engines, technologies used, estimate team sizes, and approximate production costs, providing context that goes beyond raw numbers.
Spotted an error or have a question?
Data corrections, feature ideas and general questions are all welcome.
Contact usImportant Disclaimer
SteamRev is an hobby project by DavDiv and is not affiliated with, endorsed by, or sponsored by Valve Corporation or Steam. All game data is obtained through public APIs and estimation methods. Revenue figures are estimates and should not be considered official or exact data. Steam is a trademark of Valve Corporation.