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DARK SOULS™ II

DARK SOULS™ II

AppID: 236430

Current Price

$39.99

Estimated Owners

1.6M

Total Reviews

44.8K

Est. lifetime net (USD)

$22,576,644

Overview

Revenue Breakdown

Gross Revenue (Est.)$62,652,533
Regional Pricing (15%)-$9,397,880
Discounts (25%)-$13,313,663
Est. Refunds (5%)-$1,997,049
Steam Fee (30%)-$11,383,182
VAT & Taxes (15%)-$3,984,114
Net Revenue (Est.)$22,576,644

This is the stored import snapshot. Its model version, input observation dates and confidence score were not recorded. Actual revenue may vary significantly.

Supporting answers and recent review samples

Frequently Asked Questions

How much revenue has DARK SOULS™ II generated?

Since its release, DARK SOULS™ II is estimated to have generated approximately $62,652,533 in gross revenue on Steam as of Oct 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $22,576,644.

How many copies has DARK SOULS™ II sold?

We estimate DARK SOULS™ II has sold approximately 1.6M copies worldwide on Steam as of Oct 20, 2025. This translates to an estimated revenue of $62,652,533 in gross revenue.

What game engine does DARK SOULS™ II use?

DARK SOULS™ II was developed using the PhyreEngine game engine.

How much did it cost to develop DARK SOULS™ II?

The estimated development cost for DARK SOULS™ II was around $10 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on DARK SOULS™ II?

The development team size for DARK SOULS™ II varied throughout development:

  • Approximately 100-150 core developers - Development (2010-2014)
  • Over 200 people including support staff and external partners - Launch (March 2014)

Review Statistics

Overall Rating Very Positive
88% Positive 12% Negative

Positive

39.6K

Negative

5.2K

Game Information

Game Engine

PhyreEngine

Genres

Production Cost

Dark Souls II (2014)

$10 million

Team Size

Development (2010-2014)

Approximately 100-150 core developers

Launch (March 2014)

Over 200 people including support staff and external partners

Last updated: Oct 20, 2025

Detailed Revenue Analysis

Stored deduction breakdown

Total Reviews 44.8K
Boxleiter Multiplier × 35
Estimated Owners 1.6M
Current price (USD) $39.99
Gross Revenue $62,652,533

Deductions Applied

Regional Pricing (15%) -$9,397,880
Discounts (25%) -$13,313,663
Estimated Refunds (5%) -$1,997,049
Steam Platform Fee (30%) -$11,383,182
VAT & Taxes (15%) -$3,984,114
Net Revenue $22,576,644

Review Analysis

Review Distribution

Positive Reviews 39.6K (88%)
Negative Reviews 5.2K (12%)

Review Metrics

Total Reviews 44.8K
Review Score Very Positive
Positive Ratio 88%

Game Details

Full Name

DARK SOULS™ II

Steam App ID

236430

Type

Game

Developers

FromSoftware, Inc.

Publishers

BANDAI NAMCO Entertainment, FromSoftware, Inc.

Release Date

Apr 25, 2014

Additional Details

Game Engine

PhyreEngine

Genres

Official Website

Visit Official Site

Age Ratings

ESRB t
PEGI 16

Production Cost

Dark Souls II (2014)

$10 million

Team Size

Development (2010-2014)

Approximately 100-150 core developers

Launch (March 2014)

Over 200 people including support staff and external partners