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Sid Meier's Civilization® V

Sid Meier's Civilization® V

AppID: 8930
Sep 21, 2010

Current Price

$29.99

Estimated Owners

7.2M

Total Reviews

206.9K

Est. lifetime net (USD)

$78,257,841

Overview

Revenue Breakdown

Gross Revenue (Est.)$217,173,635
Regional Pricing (15%)-$32,576,045
Discounts (25%)-$46,149,397
Est. Refunds (5%)-$6,922,410
Steam Fee (30%)-$39,457,735
VAT & Taxes (15%)-$13,810,207
Net Revenue (Est.)$78,257,841

This is the stored import snapshot. Its model version, input observation dates and confidence score were not recorded. Actual revenue may vary significantly.

Supporting answers and recent review samples

Frequently Asked Questions

How much revenue has Sid Meier's Civilization® V generated?

Since its release, Sid Meier's Civilization® V is estimated to have generated approximately $217,173,635 in gross revenue on Steam as of Nov 19, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $78,257,841.

How many copies has Sid Meier's Civilization® V sold?

We estimate Sid Meier's Civilization® V has sold approximately 7.2M copies worldwide on Steam as of Nov 19, 2025. This translates to an estimated revenue of $217,173,635 in gross revenue.

What game engine does Sid Meier's Civilization® V use?

Sid Meier's Civilization® V was developed using the Custom Engine game engine.

How many developers worked on Sid Meier's Civilization® V?

The development team size for Sid Meier's Civilization® V varied throughout development:

  • Approximately 70 Firaxis team members (core credits) - 2008-2010 (development and launch)
  • Around 40-50 team members - 2012-2013 (Gods & Kings and Brave New World expansions)
  • 0 active developers (end of support) - 2016-present

Review Statistics

Overall Rating Overwhelmingly Positive
96% Positive 4% Negative

Positive

197.7K

Negative

9.2K

Game Information

Game Engine

Custom Engine

Genres

Team Size

2008-2010 (development and launch)

Approximately 70 Firaxis team members (core credits)

2012-2013 (Gods & Kings and Brave New World expansions)

Around 40-50 team members

2016-present

0 active developers (end of support)

Last updated: Nov 19, 2025

Detailed Revenue Analysis

Stored deduction breakdown

Total Reviews 206.9K
Boxleiter Multiplier × 35
Estimated Owners 7.2M
Current price (USD) $29.99
Gross Revenue $217,173,635

Deductions Applied

Regional Pricing (15%) -$32,576,045
Discounts (25%) -$46,149,397
Estimated Refunds (5%) -$6,922,410
Steam Platform Fee (30%) -$39,457,735
VAT & Taxes (15%) -$13,810,207
Net Revenue $78,257,841

Review Analysis

Review Distribution

Positive Reviews 197.7K (96%)
Negative Reviews 9.2K (4%)

Review Metrics

Total Reviews 206.9K
Review Score Overwhelmingly Positive
Positive Ratio 96%

Game Details

Full Name

Sid Meier's Civilization® V

Steam App ID

8930

Type

Game

Developers

Firaxis Games, Aspyr (Mac), Aspyr (Linux)

Publishers

2K, Aspyr (Mac), Aspyr (Linux)

Release Date

Sep 21, 2010

Additional Details

Game Engine

Custom Engine

Genres

Official Website

Visit Official Site

Age Ratings

ESRB e10
PEGI 12

Team Size

2008-2010 (development and launch)

Approximately 70 Firaxis team members (core credits)

2012-2013 (Gods & Kings and Brave New World expansions)

Around 40-50 team members

2016-present

0 active developers (end of support)