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Borderlands 2

Borderlands 2

AppID: 49520
Sep 17, 2012

Current Price

$19.99

Estimated Owners

10.7M

Total Reviews

305.6K

Est. lifetime net (USD)

$77,058,962

Overview

Revenue Breakdown

Gross Revenue (Est.)$213,846,623
Regional Pricing (15%)-$32,076,993
Discounts (25%)-$45,442,407
Est. Refunds (5%)-$6,816,361
Steam Fee (30%)-$38,853,258
VAT & Taxes (15%)-$13,598,640
Net Revenue (Est.)$77,058,962

This is the stored import snapshot. Its model version, input observation dates and confidence score were not recorded. Actual revenue may vary significantly.

Supporting answers and recent review samples

Frequently Asked Questions

How much revenue has Borderlands 2 generated?

Since its release, Borderlands 2 is estimated to have generated approximately $213,846,623 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $77,058,962.

How many copies has Borderlands 2 sold?

We estimate Borderlands 2 has sold approximately 10.7M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $213,846,623 in gross revenue.

What game engine does Borderlands 2 use?

Borderlands 2 was developed using the Unreal Engine 3 game engine.

How much did it cost to develop Borderlands 2?

The estimated development cost for Borderlands 2 was around $30-35 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Borderlands 2?

The development team size for Borderlands 2 varied throughout development:

  • Approximately 150-200 developers - Development (2009-2012)
  • 50-75 developers - Post-launch support (2012-2014)

Review Statistics

Overall Rating Very Positive
89% Positive 11% Negative

Positive

272.7K

Negative

32.9K

Game Information

Game Engine

Unreal Engine 3

Genres

Production Cost

Borderlands 2 (2012)

$30-35 million

Team Size

Development (2009-2012)

Approximately 150-200 developers

Post-launch support (2012-2014)

50-75 developers

Last updated: Aug 26, 2025

Detailed Revenue Analysis

Stored deduction breakdown

Total Reviews 305.6K
Boxleiter Multiplier × 35
Estimated Owners 10.7M
Current price (USD) $19.99
Gross Revenue $213,846,623

Deductions Applied

Regional Pricing (15%) -$32,076,993
Discounts (25%) -$45,442,407
Estimated Refunds (5%) -$6,816,361
Steam Platform Fee (30%) -$38,853,258
VAT & Taxes (15%) -$13,598,640
Net Revenue $77,058,962

Review Analysis

Review Distribution

Positive Reviews 272.7K (89%)
Negative Reviews 32.9K (11%)

Review Metrics

Total Reviews 305.6K
Review Score Very Positive
Positive Ratio 89%

Game Details

Full Name

Borderlands 2

Steam App ID

49520

Type

Game

Developers

Gearbox Software, Aspyr (Mac), Aspyr (Linux)

Publishers

2K, Aspyr (Mac), Aspyr (Linux)

Release Date

Sep 17, 2012

Additional Details

Game Engine

Unreal Engine 3

Genres

Official Website

Visit Official Site

Age Ratings

ESRB m
PEGI 18

Production Cost

Borderlands 2 (2012)

$30-35 million

Team Size

Development (2009-2012)

Approximately 150-200 developers

Post-launch support (2012-2014)

50-75 developers