Sherlock Holmes: The Silver Earring
AppID: 11150Current Price
$9.99
Estimated Owners
25.0K
Total Reviews
713
Net Revenue
$89,835
Revenue Breakdown
| Gross Revenue (Est.) | $249,300 |
| Regional Pricing (15%) | -$37,395 |
| Discounts (25%) | -$52,976 |
| Est. Refunds (5%) | -$7,946 |
| Steam Fee (30%) | -$45,295 |
| VAT & Taxes (15%) | -$15,853 |
| Net Revenue (Est.) | $89,835 |
Revenue estimates use the Boxleiter Method with a confidence score of 59/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Sherlock Holmes: The Silver Earring generated?
Since its release, Sherlock Holmes: The Silver Earring is estimated to have generated approximately $249,300 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $89,835.
How many copies has Sherlock Holmes: The Silver Earring sold?
We estimate Sherlock Holmes: The Silver Earring has sold approximately 25.0K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $249,300 in gross revenue.
What game engine does Sherlock Holmes: The Silver Earring use?
Sherlock Holmes: The Silver Earring was developed using the Proprietary Engine game engine.
How much did it cost to develop Sherlock Holmes: The Silver Earring?
The estimated development cost for Sherlock Holmes: The Silver Earring was around $1.5 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Sherlock Holmes: The Silver Earring?
Sherlock Holmes: The Silver Earring was developed by a team of Approximately 30–40 developers 2004.
Review Statistics
Positive
428
Negative
285
Game Information
Game Engine
Proprietary Engine
Genres
Production Cost
Sherlock Holmes: The Silver Earring (2004)
$1.5 million
Team Size
2004
Approximately 30–40 developers