A Hat in Time

A Hat in Time

AppID: 253230
Gears for Breakfast
Gears for Breakfast, Humble Games
Oct 5, 2017

Current Price

$29.99

Estimated Owners

1.8M

Total Reviews

52.3K

Net Revenue

$19,784,122

Revenue Breakdown

Gross Revenue (Est.)$54,902,993
Regional Pricing (15%)-$8,235,449
Discounts (25%)-$11,666,886
Est. Refunds (5%)-$1,750,033
Steam Fee (30%)-$9,975,188
VAT & Taxes (15%)-$3,491,316
Net Revenue (Est.)$19,784,122

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has A Hat in Time generated?

Since its release, A Hat in Time is estimated to have generated approximately $54,902,993 in gross revenue on Steam as of Oct 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $19,784,122.

How many copies has A Hat in Time sold?

We estimate A Hat in Time has sold approximately 1.8M copies worldwide on Steam as of Oct 20, 2025. This translates to an estimated revenue of $54,902,993 in gross revenue.

What game engine does A Hat in Time use?

A Hat in Time was developed using the Unreal Engine 3 game engine.

How much did it cost to develop A Hat in Time?

The estimated development cost for A Hat in Time was around $100,000 to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on A Hat in Time?

The development team size for A Hat in Time varied throughout development:

  • Approximately 10-15 core developers - 2012-2017 (Development)
  • Small team for DLC and updates, estimated 5-10 people - Post-launch (2017 onward)

Review Statistics

Overall Rating Overwhelmingly Positive
98% Positive 2% Negative

Positive

51.2K

Negative

1.1K

Game Information

Game Engine

Unreal Engine 3

Genres

AdventureIndie

Production Cost

A Hat in Time (2017)

$100,000

Team Size

2012-2017 (Development)

Approximately 10-15 core developers

Post-launch (2017 onward)

Small team for DLC and updates, estimated 5-10 people

Last updated: Oct 20, 2025