A Hat in Time
AppID: 253230Current Price
$29.99
Estimated Owners
1.8M
Total Reviews
52.3K
Net Revenue
$19,784,122
Revenue Breakdown
| Gross Revenue (Est.) | $54,902,993 |
| Regional Pricing (15%) | -$8,235,449 |
| Discounts (25%) | -$11,666,886 |
| Est. Refunds (5%) | -$1,750,033 |
| Steam Fee (30%) | -$9,975,188 |
| VAT & Taxes (15%) | -$3,491,316 |
| Net Revenue (Est.) | $19,784,122 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has A Hat in Time generated?
Since its release, A Hat in Time is estimated to have generated approximately $54,902,993 in gross revenue on Steam as of Oct 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $19,784,122.
How many copies has A Hat in Time sold?
We estimate A Hat in Time has sold approximately 1.8M copies worldwide on Steam as of Oct 20, 2025. This translates to an estimated revenue of $54,902,993 in gross revenue.
What game engine does A Hat in Time use?
A Hat in Time was developed using the Unreal Engine 3 game engine.
How much did it cost to develop A Hat in Time?
The estimated development cost for A Hat in Time was around $100,000 to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on A Hat in Time?
The development team size for A Hat in Time varied throughout development:
- Approximately 10-15 core developers - 2012-2017 (Development)
- Small team for DLC and updates, estimated 5-10 people - Post-launch (2017 onward)
Review Statistics
Positive
51.2K
Negative
1.1K
Game Information
Game Engine
Unreal Engine 3
Genres
Production Cost
A Hat in Time (2017)
$100,000
Team Size
2012-2017 (Development)
Approximately 10-15 core developers
Post-launch (2017 onward)
Small team for DLC and updates, estimated 5-10 people