Sherlock Holmes: The Devil's Daughter

Sherlock Holmes: The Devil's Daughter

AppID: 350640
Frogwares
Frogwares
Jun 10, 2016

Current Price

$29.99

Estimated Owners

490.2K

Total Reviews

14.0K

Net Revenue

$5,297,981

Revenue Breakdown

Gross Revenue (Est.)$14,702,448
Regional Pricing (15%)-$2,205,367
Discounts (25%)-$3,124,270
Est. Refunds (5%)-$468,641
Steam Fee (30%)-$2,671,251
VAT & Taxes (15%)-$934,938
Net Revenue (Est.)$5,297,981

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Sherlock Holmes: The Devil's Daughter generated?

Since its release, Sherlock Holmes: The Devil's Daughter is estimated to have generated approximately $14,702,448 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $5,297,981.

How many copies has Sherlock Holmes: The Devil's Daughter sold?

We estimate Sherlock Holmes: The Devil's Daughter has sold approximately 490.2K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $14,702,448 in gross revenue.

What game engine does Sherlock Holmes: The Devil's Daughter use?

Sherlock Holmes: The Devil's Daughter was developed using the Unreal Engine 3 game engine.

How much did it cost to develop Sherlock Holmes: The Devil's Daughter?

The estimated development cost for Sherlock Holmes: The Devil's Daughter was around $5-10 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Sherlock Holmes: The Devil's Daughter?

Sherlock Holmes: The Devil's Daughter was developed by a team of Approximately 40-50 developers 2014-2016 (Development Period).

Review Statistics

Overall Rating Mostly Positive
80% Positive 20% Negative

Positive

11.2K

Negative

2.8K

Game Information

Game Engine

Unreal Engine 3

Genres

ActionAdventure

Production Cost

Sherlock Holmes: The Devil's Daughter (2016)

$5-10 million

Team Size

2014-2016 (Development Period)

Approximately 40-50 developers

Last updated: Oct 21, 2025