Five Nights at Freddy's: Security Breach
AppID: 747660Current Price
$39.99
Estimated Owners
2.3M
Total Reviews
66.0K
Net Revenue
$33,309,415
Revenue Breakdown
| Gross Revenue (Est.) | $92,437,085 |
| Regional Pricing (15%) | -$13,865,563 |
| Discounts (25%) | -$19,642,881 |
| Est. Refunds (5%) | -$2,946,432 |
| Steam Fee (30%) | -$16,794,663 |
| VAT & Taxes (15%) | -$5,878,132 |
| Net Revenue (Est.) | $33,309,415 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Five Nights at Freddy's: Security Breach generated?
Since its release, Five Nights at Freddy's: Security Breach is estimated to have generated approximately $92,437,085 in gross revenue on Steam as of Oct 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $33,309,415.
How many copies has Five Nights at Freddy's: Security Breach sold?
We estimate Five Nights at Freddy's: Security Breach has sold approximately 2.3M copies worldwide on Steam as of Oct 20, 2025. This translates to an estimated revenue of $92,437,085 in gross revenue.
What game engine does Five Nights at Freddy's: Security Breach use?
Five Nights at Freddy's: Security Breach was developed using the Unreal Engine 4 game engine.
How much did it cost to develop Five Nights at Freddy's: Security Breach?
The estimated development cost for Five Nights at Freddy's: Security Breach was around $5 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Five Nights at Freddy's: Security Breach?
The development team size for Five Nights at Freddy's: Security Breach varied throughout development:
- Approximately 50-60 developers - Development (2020-2021)
- Around 20-30 developers - Post-launch support (2022)
Review Statistics
Positive
57.0K
Negative
9.0K
Game Information
Game Engine
Unreal Engine 4
Genres
Production Cost
Five Nights at Freddy's: Security Breach (2021)
$5 million
Team Size
Development (2020-2021)
Approximately 50-60 developers
Post-launch support (2022)
Around 20-30 developers