Europa Universalis III Complete
AppID: 25800Current Price
$14.99
Estimated Owners
69.5K
Total Reviews
2.0K
Net Revenue
$375,276
Revenue Breakdown
| Gross Revenue (Est.) | $1,041,430 |
| Regional Pricing (15%) | -$156,215 |
| Discounts (25%) | -$221,304 |
| Est. Refunds (5%) | -$33,196 |
| Steam Fee (30%) | -$189,215 |
| VAT & Taxes (15%) | -$66,225 |
| Net Revenue (Est.) | $375,276 |
Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Europa Universalis III Complete generated?
Since its release, Europa Universalis III Complete is estimated to have generated approximately $1,041,430 in gross revenue on Steam as of Nov 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $375,276.
How many copies has Europa Universalis III Complete sold?
We estimate Europa Universalis III Complete has sold approximately 69.5K copies worldwide on Steam as of Nov 20, 2025. This translates to an estimated revenue of $1,041,430 in gross revenue.
What game engine does Europa Universalis III Complete use?
Europa Universalis III Complete was developed using the Clausewitz Engine game engine.
How much did it cost to develop Europa Universalis III Complete?
The estimated development cost for Europa Universalis III Complete was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Europa Universalis III Complete?
Europa Universalis III Complete was developed by a team of Small core team, typical for Paradox Interactive grand strategy titles of that era, likely under 20 developers for the initial release. Development Period (2007-2009).
Review Statistics
Positive
1.7K
Negative
330
Game Information
Game Engine
Clausewitz Engine
Genres
Production Cost
Europa Universalis III (2007)
Unknown
Team Size
Development Period (2007-2009)
Small core team, typical for Paradox Interactive grand strategy titles of that era, likely under 20 developers for the initial release.