Crusader Kings III

Crusader Kings III

AppID: 1158310
Paradox Development Studio
Paradox Interactive
Sep 1, 2020

Current Price

$49.99

Estimated Owners

4.4M

Total Reviews

126.3K

Net Revenue

$79,634,152

Revenue Breakdown

Gross Revenue (Est.)$220,993,043
Regional Pricing (15%)-$33,148,956
Discounts (25%)-$46,961,022
Est. Refunds (5%)-$7,044,153
Steam Fee (30%)-$40,151,673
VAT & Taxes (15%)-$14,053,086
Net Revenue (Est.)$79,634,152

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Crusader Kings III generated?

Since its release, Crusader Kings III is estimated to have generated approximately $220,993,043 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $79,634,152.

How many copies has Crusader Kings III sold?

We estimate Crusader Kings III has sold approximately 4.4M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $220,993,043 in gross revenue.

What game engine does Crusader Kings III use?

Crusader Kings III was developed using the Clausewitz Engine game engine.

How much did it cost to develop Crusader Kings III?

The estimated development cost for Crusader Kings III was around $20 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Crusader Kings III?

The development team size for Crusader Kings III varied throughout development:

  • Around 50-70 core developers - Development (2017-2020)
  • Approximately 100+ including QA and support staff - Launch (September 2020)
  • 30-50 developers for ongoing content and updates - Post-launch support (2021-2023)

Review Statistics

Overall Rating Very Positive
91% Positive 9% Negative

Positive

114.8K

Negative

11.5K

Game Information

Game Engine

Clausewitz Engine

Genres

RPGSimulationStrategy

Production Cost

Crusader Kings III (2020)

$20 million

Team Size

Development (2017-2020)

Around 50-70 core developers

Launch (September 2020)

Approximately 100+ including QA and support staff

Post-launch support (2021-2023)

30-50 developers for ongoing content and updates

Last updated: Aug 26, 2025