Europa Universalis IV

Europa Universalis IV

AppID: 236850
Paradox Development Studio, Paradox Tinto
Paradox Interactive
Aug 13, 2013

Current Price

$49.99

Estimated Owners

4.7M

Total Reviews

133.5K

Net Revenue

$84,152,809

Revenue Breakdown

Gross Revenue (Est.)$233,532,784
Regional Pricing (15%)-$35,029,918
Discounts (25%)-$49,625,717
Est. Refunds (5%)-$7,443,857
Steam Fee (30%)-$42,429,988
VAT & Taxes (15%)-$14,850,496
Net Revenue (Est.)$84,152,809

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Europa Universalis IV generated?

Since its release, Europa Universalis IV is estimated to have generated approximately $233,532,784 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $84,152,809.

How many copies has Europa Universalis IV sold?

We estimate Europa Universalis IV has sold approximately 4.7M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $233,532,784 in gross revenue.

What game engine does Europa Universalis IV use?

Europa Universalis IV was developed using the Clausewitz Engine game engine.

How much did it cost to develop Europa Universalis IV?

The estimated development cost for Europa Universalis IV was around $2 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Europa Universalis IV?

The development team size for Europa Universalis IV varied throughout development:

  • Approximately 30-40 developers - 2013 (Initial Release)
  • 15-25 core developers - 2014-2018 (Ongoing Development)
  • 20-30 developers - 2019-2021
  • 15-25 developers - 2022-Present

Review Statistics

Overall Rating Very Positive
87% Positive 13% Negative

Positive

116.7K

Negative

16.8K

Game Information

Game Engine

Clausewitz Engine

Genres

SimulationStrategy

Production Cost

Europa Universalis IV (2013)

$2 million

Team Size

2013 (Initial Release)

Approximately 30-40 developers

2014-2018 (Ongoing Development)

15-25 core developers

2019-2021

20-30 developers

2022-Present

15-25 developers

Last updated: Aug 26, 2025