Dungeon Siege
AppID: 39190Current Price
$0.97
Estimated Owners
141.3K
Total Reviews
4.0K
Net Revenue
$49,400
Revenue Breakdown
| Gross Revenue (Est.) | $137,090 |
| Regional Pricing (15%) | -$20,564 |
| Discounts (25%) | -$29,132 |
| Est. Refunds (5%) | -$4,370 |
| Steam Fee (30%) | -$24,908 |
| VAT & Taxes (15%) | -$8,718 |
| Net Revenue (Est.) | $49,400 |
Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Dungeon Siege generated?
Since its release, Dungeon Siege is estimated to have generated approximately $137,090 in gross revenue on Steam as of Nov 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $49,400.
How many copies has Dungeon Siege sold?
We estimate Dungeon Siege has sold approximately 141.3K copies worldwide on Steam as of Nov 21, 2025. This translates to an estimated revenue of $137,090 in gross revenue.
What game engine does Dungeon Siege use?
Dungeon Siege was developed using the Proprietary Engine (Gas Powered Engine) game engine.
How much did it cost to develop Dungeon Siege?
The estimated development cost for Dungeon Siege was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Dungeon Siege?
The development team size for Dungeon Siege varied throughout development:
- Around 30 people - Circa 2002 (Development of Dungeon Siege 1)
- Around 40 people - Circa 2005 (Development of Dungeon Siege 2)
- Unknown (Developed by Obsidian Entertainment, which had around 100-150 staff at the time, but specific DS3 team size is not publicly detailed) - Circa 2008 (Development of Dungeon Siege 3)
Review Statistics
Positive
3.3K
Negative
736
Game Information
Game Engine
Proprietary Engine (Gas Powered Engine)
Genres
Production Cost
Dungeon Siege (2002)
Unknown
Team Size
Circa 2002 (Development of Dungeon Siege 1)
Around 30 people
Circa 2005 (Development of Dungeon Siege 2)
Around 40 people
Circa 2008 (Development of Dungeon Siege 3)
Unknown (Developed by Obsidian Entertainment, which had around 100-150 staff at the time, but specific DS3 team size is not publicly detailed)