Supreme Commander

Supreme Commander

AppID: 9350
Gas Powered Games
Square Enix
Sep 28, 2011

Current Price

$2.59

Estimated Owners

105.3K

Total Reviews

3.0K

Net Revenue

$98,290

Revenue Breakdown

Gross Revenue (Est.)$272,766
Regional Pricing (15%)-$40,915
Discounts (25%)-$57,963
Est. Refunds (5%)-$8,694
Steam Fee (30%)-$49,558
VAT & Taxes (15%)-$17,345
Net Revenue (Est.)$98,290

Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Supreme Commander generated?

Since its release, Supreme Commander is estimated to have generated approximately $272,766 in gross revenue on Steam as of Nov 19, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $98,290.

How many copies has Supreme Commander sold?

We estimate Supreme Commander has sold approximately 105.3K copies worldwide on Steam as of Nov 19, 2025. This translates to an estimated revenue of $272,766 in gross revenue.

What game engine does Supreme Commander use?

Supreme Commander was developed using the Carbon Engine game engine.

How many developers worked on Supreme Commander?

The development team size for Supreme Commander varied throughout development:

  • Grew from ~20 to 55 full-time employees - 2004-2007 (development of Supreme Commander)
  • ~35 after layoffs - Late 2007 (post-release, pre-Forged Alliance)
  • Around 80-85 team members - 2010 (Supreme Commander 2)

Review Statistics

Overall Rating Very Positive
89% Positive 11% Negative

Positive

2.7K

Negative

329

Game Information

Game Engine

Carbon Engine

Genres

Strategy

Team Size

2004-2007 (development of Supreme Commander)

Grew from ~20 to 55 full-time employees

Late 2007 (post-release, pre-Forged Alliance)

~35 after layoffs

2010 (Supreme Commander 2)

Around 80-85 team members

Last updated: Nov 19, 2025