Borderlands 3
AppID: 397540Current Price
$59.99
Estimated Owners
5.5M
Total Reviews
158.1K
Net Revenue
$119,590,075
Revenue Breakdown
| Gross Revenue (Est.) | $331,874,878 |
| Regional Pricing (15%) | -$49,781,232 |
| Discounts (25%) | -$70,523,412 |
| Est. Refunds (5%) | -$10,578,512 |
| Steam Fee (30%) | -$60,297,517 |
| VAT & Taxes (15%) | -$21,104,131 |
| Net Revenue (Est.) | $119,590,075 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Borderlands 3 generated?
Since its release, Borderlands 3 is estimated to have generated approximately $331,874,878 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $119,590,075.
How many copies has Borderlands 3 sold?
We estimate Borderlands 3 has sold approximately 5.5M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $331,874,878 in gross revenue.
What game engine does Borderlands 3 use?
Borderlands 3 was developed using the Unreal Engine 4 game engine.
How much did it cost to develop Borderlands 3?
The estimated development cost for Borderlands 3 was around $90 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Borderlands 3?
The development team size for Borderlands 3 varied throughout development:
- Approximately 350–400 developers across Gearbox and supporting studios - 2015–2019 (Development period)
- Smaller team for DLC and updates, estimated 50–100 developers - Post-launch (2019–2021)
Review Statistics
Positive
127.6K
Negative
30.4K
Game Information
Game Engine
Unreal Engine 4
Genres
Production Cost
Borderlands 3 (2019)
$90 million
Team Size
2015–2019 (Development period)
Approximately 350–400 developers across Gearbox and supporting studios
Post-launch (2019–2021)
Smaller team for DLC and updates, estimated 50–100 developers