Victoria II
AppID: 42960Current Price
$19.99
Estimated Owners
686.2K
Total Reviews
19.6K
Net Revenue
$4,943,252
Revenue Breakdown
| Gross Revenue (Est.) | $13,718,038 |
| Regional Pricing (15%) | -$2,057,706 |
| Discounts (25%) | -$2,915,083 |
| Est. Refunds (5%) | -$437,262 |
| Steam Fee (30%) | -$2,492,396 |
| VAT & Taxes (15%) | -$872,339 |
| Net Revenue (Est.) | $4,943,252 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Victoria II generated?
Since its release, Victoria II is estimated to have generated approximately $13,718,038 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $4,943,252.
How many copies has Victoria II sold?
We estimate Victoria II has sold approximately 686.2K copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $13,718,038 in gross revenue.
What game engine does Victoria II use?
Victoria II was developed using the Clausewitz Engine game engine.
How much did it cost to develop Victoria II?
The estimated development cost for Victoria II was around $2 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Victoria II?
Victoria II was developed by a team of Approximately 15-20 developers 2009-2010 (Development Period).
Review Statistics
Positive
18.1K
Negative
1.5K
Game Information
Game Engine
Clausewitz Engine
Genres
Production Cost
Victoria II (2010)
$2 million
Team Size
2009-2010 (Development Period)
Approximately 15-20 developers