Victoria II

Victoria II

AppID: 42960
Paradox Development Studio
Paradox Interactive
Aug 30, 2010

Current Price

$19.99

Estimated Owners

686.2K

Total Reviews

19.6K

Net Revenue

$4,943,252

Revenue Breakdown

Gross Revenue (Est.)$13,718,038
Regional Pricing (15%)-$2,057,706
Discounts (25%)-$2,915,083
Est. Refunds (5%)-$437,262
Steam Fee (30%)-$2,492,396
VAT & Taxes (15%)-$872,339
Net Revenue (Est.)$4,943,252

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Victoria II generated?

Since its release, Victoria II is estimated to have generated approximately $13,718,038 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $4,943,252.

How many copies has Victoria II sold?

We estimate Victoria II has sold approximately 686.2K copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $13,718,038 in gross revenue.

What game engine does Victoria II use?

Victoria II was developed using the Clausewitz Engine game engine.

How much did it cost to develop Victoria II?

The estimated development cost for Victoria II was around $2 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Victoria II?

Victoria II was developed by a team of Approximately 15-20 developers 2009-2010 (Development Period).

Review Statistics

Overall Rating Very Positive
92% Positive 8% Negative

Positive

18.1K

Negative

1.5K

Game Information

Game Engine

Clausewitz Engine

Genres

Strategy

Production Cost

Victoria II (2010)

$2 million

Team Size

2009-2010 (Development Period)

Approximately 15-20 developers

Last updated: Aug 27, 2025