Overview
Revenue Breakdown
| Gross Revenue (Est.) | $5,737,057 |
| Regional Pricing (15%) | -$860,559 |
| Discounts (25%) | -$1,219,125 |
| Est. Refunds (5%) | -$182,869 |
| Steam Fee (30%) | -$1,042,352 |
| VAT & Taxes (15%) | -$364,823 |
| Net Revenue (Est.) | $2,067,331 |
This is the stored import snapshot. Its model version, input observation dates and confidence score were not recorded. Actual revenue may vary significantly.
Supporting answers and recent review samples
Frequently Asked Questions
How much revenue has STAR WARS™ Republic Commando™ generated?
Since its release, STAR WARS™ Republic Commando™ is estimated to have generated approximately $5,737,057 in gross revenue on Steam as of Nov 19, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $2,067,331.
How many copies has STAR WARS™ Republic Commando™ sold?
We estimate STAR WARS™ Republic Commando™ has sold approximately 574.3K copies worldwide on Steam as of Nov 19, 2025. This translates to an estimated revenue of $5,737,057 in gross revenue.
What game engine does STAR WARS™ Republic Commando™ use?
STAR WARS™ Republic Commando™ was developed using the Proprietary Engine game engine.
How many developers worked on STAR WARS™ Republic Commando™?
The development team size for STAR WARS™ Republic Commando™ varied throughout development:
- 65 people - 2003-2005 (development, peak mid-2004)
- 112 credited staff - Release credits (2005)
Review Statistics
Positive
15.7K
Negative
704
Game Information
Game Engine
Proprietary Engine
Genres
Team Size
2003-2005 (development, peak mid-2004)
65 people
Release credits (2005)
112 credited staff
Detailed Revenue Analysis
Stored deduction breakdown
Deductions Applied
Review Analysis
Review Distribution
Review Metrics
Game Details
Full Name
STAR WARS™ Republic Commando™
Steam App ID
6000
Type
Game
Developers
LucasArts
Publishers
LucasArts, Lucasfilm, Disney
Release Date
Jul 8, 2009