Call of Duty®: Black Ops II
AppID: 202970Current Price
$59.99
Estimated Owners
1.7M
Total Reviews
47.8K
Net Revenue
$36,151,972
Revenue Breakdown
| Gross Revenue (Est.) | $100,325,476 |
| Regional Pricing (15%) | -$15,048,821 |
| Discounts (25%) | -$21,319,164 |
| Est. Refunds (5%) | -$3,197,875 |
| Steam Fee (30%) | -$18,227,885 |
| VAT & Taxes (15%) | -$6,379,760 |
| Net Revenue (Est.) | $36,151,972 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Call of Duty®: Black Ops II generated?
Since its release, Call of Duty®: Black Ops II is estimated to have generated approximately $100,325,476 in gross revenue on Steam as of Oct 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $36,151,972.
How many copies has Call of Duty®: Black Ops II sold?
We estimate Call of Duty®: Black Ops II has sold approximately 1.7M copies worldwide on Steam as of Oct 20, 2025. This translates to an estimated revenue of $100,325,476 in gross revenue.
What game engine does Call of Duty®: Black Ops II use?
Call of Duty®: Black Ops II was developed using the IW Engine 3.0 game engine.
How much did it cost to develop Call of Duty®: Black Ops II?
The estimated development cost for Call of Duty®: Black Ops II was around $200 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Call of Duty®: Black Ops II?
Call of Duty®: Black Ops II was developed by a team of Approximately 250 developers 2010-2012.
Review Statistics
Positive
41.2K
Negative
6.6K
Game Information
Game Engine
IW Engine 3.0
Genres
Production Cost
Call of Duty®: Black Ops II (2012)
$200 million
Team Size
2010-2012
Approximately 250 developers