STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™
AppID: 208580Current Price
$9.99
Estimated Owners
863.1K
Total Reviews
24.7K
Net Revenue
$3,107,044
Revenue Breakdown
| Gross Revenue (Est.) | $8,622,369 |
| Regional Pricing (15%) | -$1,293,355 |
| Discounts (25%) | -$1,832,253 |
| Est. Refunds (5%) | -$274,838 |
| Steam Fee (30%) | -$1,566,577 |
| VAT & Taxes (15%) | -$548,302 |
| Net Revenue (Est.) | $3,107,044 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™ generated?
Since its release, STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™ is estimated to have generated approximately $8,622,369 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $3,107,044.
How many copies has STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™ sold?
We estimate STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™ has sold approximately 863.1K copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $8,622,369 in gross revenue.
What game engine does STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™ use?
STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™ was developed using the Odyssey Engine game engine.
How much did it cost to develop STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™?
The estimated development cost for STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™ was around $5-7 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™?
STAR WARS™ Knights of the Old Republic™ II - The Sith Lords™ was developed by a team of Approximately 30-40 developers 2004.
Review Statistics
Positive
23.1K
Negative
1.6K
Game Information
Game Engine
Odyssey Engine
Genres
Production Cost
2003-2004
$5-7 million
Team Size
2004
Approximately 30-40 developers