Planet Coaster

Planet Coaster

AppID: 493340
Frontier Developments, Aspyr (Mac)
Frontier Developments, Aspyr (Mac)
Nov 17, 2016

Current Price

$11.24

Estimated Owners

2.5M

Total Reviews

70.4K

Net Revenue

$9,979,369

Revenue Breakdown

Gross Revenue (Est.)$27,693,786
Regional Pricing (15%)-$4,154,068
Discounts (25%)-$5,884,930
Est. Refunds (5%)-$882,739
Steam Fee (30%)-$5,031,615
VAT & Taxes (15%)-$1,761,065
Net Revenue (Est.)$9,979,369

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Planet Coaster generated?

Since its release, Planet Coaster is estimated to have generated approximately $27,693,786 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $9,979,369.

How many copies has Planet Coaster sold?

We estimate Planet Coaster has sold approximately 2.5M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $27,693,786 in gross revenue.

What game engine does Planet Coaster use?

Planet Coaster was developed using the Cobra Engine game engine.

How much did it cost to develop Planet Coaster?

The estimated development cost for Planet Coaster was around $15-20 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Planet Coaster?

The development team size for Planet Coaster varied throughout development:

  • Approximately 40-50 developers - 2015-2016 (Development Phase)
  • Smaller team for updates and DLC, estimated 10-20 developers - Post-Launch (2017 onwards)

Review Statistics

Overall Rating Very Positive
91% Positive 9% Negative

Positive

64.4K

Negative

6.0K

Game Information

Game Engine

Cobra Engine

Genres

ActionAdventureCasualSimulationStrategy

Production Cost

Planet Coaster (2016)

$15-20 million

Team Size

2015-2016 (Development Phase)

Approximately 40-50 developers

Post-Launch (2017 onwards)

Smaller team for updates and DLC, estimated 10-20 developers

Last updated: Aug 26, 2025