Penumbra: Requiem
AppID: 22140Current Price
Free
Estimated Owners
37.9K
Total Reviews
1.1K
Net Revenue
$0
Revenue Breakdown
| Gross Revenue (Est.) | $0 |
| Regional Pricing (15%) | -$0 |
| Discounts (25%) | -$0 |
| Est. Refunds (5%) | -$0 |
| Steam Fee (30%) | -$0 |
| VAT & Taxes (15%) | -$0 |
| Net Revenue (Est.) | $0 |
Revenue estimates use the Boxleiter Method with a confidence score of 68/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Penumbra: Requiem generated?
Since its release, Penumbra: Requiem is estimated to have generated approximately $0 in gross revenue on Steam as of Nov 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $0.
How many copies has Penumbra: Requiem sold?
We estimate Penumbra: Requiem has sold approximately 37.9K copies worldwide on Steam as of Nov 20, 2025. This translates to an estimated revenue of $0 in gross revenue.
What game engine does Penumbra: Requiem use?
Penumbra: Requiem was developed using the HPL Engine 2 game engine.
How much did it cost to develop Penumbra: Requiem?
The estimated development cost for Penumbra: Requiem was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Penumbra: Requiem?
Penumbra: Requiem was developed by a team of Unknown, likely a small team given Frictional Games' early stage Development Period (2006-2007).
Review Statistics
Positive
569
Negative
513
Game Information
Game Engine
HPL Engine 2
Genres
Production Cost
Penumbra: Requiem (2008)
Unknown
Team Size
Development Period (2006-2007)
Unknown, likely a small team given Frictional Games' early stage