GRIS
AppID: 683320Current Price
$14.99
Estimated Owners
3.2M
Total Reviews
90.4K
Net Revenue
$17,099,736
Revenue Breakdown
| Gross Revenue (Est.) | $47,453,543 |
| Regional Pricing (15%) | -$7,118,031 |
| Discounts (25%) | -$10,083,878 |
| Est. Refunds (5%) | -$1,512,582 |
| Steam Fee (30%) | -$8,621,716 |
| VAT & Taxes (15%) | -$3,017,600 |
| Net Revenue (Est.) | $17,099,736 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has GRIS generated?
Since its release, GRIS is estimated to have generated approximately $47,453,543 in gross revenue on Steam as of Oct 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $17,099,736.
How many copies has GRIS sold?
We estimate GRIS has sold approximately 3.2M copies worldwide on Steam as of Oct 20, 2025. This translates to an estimated revenue of $47,453,543 in gross revenue.
What game engine does GRIS use?
GRIS was developed using the Unity game engine.
How much did it cost to develop GRIS?
The estimated development cost for GRIS was around $1.5 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on GRIS?
GRIS was developed by a team of Around 20-25 people 2018 (development period).
Review Statistics
Positive
87.0K
Negative
3.5K
Game Information
Game Engine
Unity
Genres
Production Cost
GRIS (2018)
$1.5 million
Team Size
2018 (development period)
Around 20-25 people