Penumbra: Black Plague Gold Edition
AppID: 22120Current Price
$9.99
Estimated Owners
98.6K
Total Reviews
2.8K
Net Revenue
$355,055
Revenue Breakdown
| Gross Revenue (Est.) | $985,314 |
| Regional Pricing (15%) | -$147,797 |
| Discounts (25%) | -$209,379 |
| Est. Refunds (5%) | -$31,407 |
| Steam Fee (30%) | -$179,019 |
| VAT & Taxes (15%) | -$62,657 |
| Net Revenue (Est.) | $355,055 |
Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Penumbra: Black Plague Gold Edition generated?
Since its release, Penumbra: Black Plague Gold Edition is estimated to have generated approximately $985,314 in gross revenue on Steam as of Nov 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $355,055.
How many copies has Penumbra: Black Plague Gold Edition sold?
We estimate Penumbra: Black Plague Gold Edition has sold approximately 98.6K copies worldwide on Steam as of Nov 20, 2025. This translates to an estimated revenue of $985,314 in gross revenue.
What game engine does Penumbra: Black Plague Gold Edition use?
Penumbra: Black Plague Gold Edition was developed using the HPL Engine 2 game engine.
How much did it cost to develop Penumbra: Black Plague Gold Edition?
The estimated development cost for Penumbra: Black Plague Gold Edition was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Penumbra: Black Plague Gold Edition?
Penumbra: Black Plague Gold Edition was developed by a team of Unknown, likely a small to medium-sized team given Frictional Games' size at the time Development Period (2006-2007).
Review Statistics
Positive
2.6K
Negative
170
Game Information
Game Engine
HPL Engine 2
Genres
Production Cost
Penumbra: Black Plague (2008)
Unknown
Team Size
Development Period (2006-2007)
Unknown, likely a small to medium-sized team given Frictional Games' size at the time