SOMA
AppID: 282140Current Price
$29.99
Estimated Owners
1.6M
Total Reviews
47.1K
Net Revenue
$17,805,180
Revenue Breakdown
| Gross Revenue (Est.) | $49,411,224 |
| Regional Pricing (15%) | -$7,411,684 |
| Discounts (25%) | -$10,499,885 |
| Est. Refunds (5%) | -$1,574,983 |
| Steam Fee (30%) | -$8,977,402 |
| VAT & Taxes (15%) | -$3,142,091 |
| Net Revenue (Est.) | $17,805,180 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has SOMA generated?
Since its release, SOMA is estimated to have generated approximately $49,411,224 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $17,805,180.
How many copies has SOMA sold?
We estimate SOMA has sold approximately 1.6M copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $49,411,224 in gross revenue.
What game engine does SOMA use?
SOMA was developed using the HPL Engine 3 game engine.
How much did it cost to develop SOMA?
The estimated development cost for SOMA was around $6.5 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on SOMA?
The development team size for SOMA varied throughout development:
- Approximately 50-60 developers - September 2015
- Unknown (Frictional Games does not disclose ongoing team size publicly) - 2020
- Unknown (Frictional Games does not disclose ongoing team size publicly) - 2024
Review Statistics
Positive
45.2K
Negative
1.9K
Game Information
Game Engine
HPL Engine 3
Genres
Production Cost
SOMA (2015)
$6.5 million
Team Size
September 2015
Approximately 50-60 developers
2020
Unknown (Frictional Games does not disclose ongoing team size publicly)
2024
Unknown (Frictional Games does not disclose ongoing team size publicly)