Nancy Drew®: Secret of the Scarlet Hand
AppID: 31890Current Price
$9.99
Estimated Owners
6.7K
Total Reviews
191
Net Revenue
$24,065
Revenue Breakdown
| Gross Revenue (Est.) | $66,783 |
| Regional Pricing (15%) | -$10,017 |
| Discounts (25%) | -$14,191 |
| Est. Refunds (5%) | -$2,129 |
| Steam Fee (30%) | -$12,134 |
| VAT & Taxes (15%) | -$4,247 |
| Net Revenue (Est.) | $24,065 |
Revenue estimates use the Boxleiter Method with a confidence score of 50/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Nancy Drew®: Secret of the Scarlet Hand generated?
Since its release, Nancy Drew®: Secret of the Scarlet Hand is estimated to have generated approximately $66,783 in gross revenue on Steam as of Nov 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $24,065.
How many copies has Nancy Drew®: Secret of the Scarlet Hand sold?
We estimate Nancy Drew®: Secret of the Scarlet Hand has sold approximately 6.7K copies worldwide on Steam as of Nov 20, 2025. This translates to an estimated revenue of $66,783 in gross revenue.
What game engine does Nancy Drew®: Secret of the Scarlet Hand use?
Nancy Drew®: Secret of the Scarlet Hand was developed using the Custom Engine game engine.
How much did it cost to develop Nancy Drew®: Secret of the Scarlet Hand?
The estimated development cost for Nancy Drew®: Secret of the Scarlet Hand was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Nancy Drew®: Secret of the Scarlet Hand?
Nancy Drew®: Secret of the Scarlet Hand was developed by a team of Small team, typical for Her Interactive at the time (likely under 20 core developers) Development (Released 2002).
Review Statistics
Positive
170
Negative
21
Game Information
Game Engine
Custom Engine
Genres
Production Cost
Nancy Drew: Secret of the Scarlet Hand (2002)
Unknown
Team Size
Development (Released 2002)
Small team, typical for Her Interactive at the time (likely under 20 core developers)