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Machinarium Demo

Machinarium Demo

AppID: 40710
Developer: Amanita Design
Publisher: Amanita Design
Oct 5, 2009

Current Price

Free to play

Estimated Owners

Unavailable

Total Reviews

10

Est. lifetime net (USD)

Unavailable

Overview

Revenue Breakdown

This premium-sales model does not estimate free-to-play or in-game revenue.

Supporting answers and recent review samples

Frequently Asked Questions

Why is this revenue estimate unavailable?

This premium-sales model does not estimate free-to-play or in-game revenue.

What game engine does Machinarium Demo use?

Machinarium Demo was developed using the Flash/ActionScript (Likely using a custom framework or engine built on top of Flash) game engine.

How much did it cost to develop Machinarium Demo?

The estimated development cost for Machinarium Demo was around Unknown (Indie studio, likely low six figures for the full game) to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Machinarium Demo?

Machinarium Demo was developed by a team of A small team, often cited as 3 core members (Amanita Design founders) Development of Machinarium (Original Release 2009).

Review Statistics

Overall Rating Positive
80% Positive 20% Negative

Positive

8

Negative

2

Game Information

Game Engine

Flash/ActionScript (Likely using a custom framework or engine built on top of Flash)

Production Cost

Machinarium (Full Game Development, 2006-2009)

Unknown (Indie studio, likely low six figures for the full game)

Machinarium Demo Development

Not publicly disclosed

Team Size

Development of Machinarium (Original Release 2009)

A small team, often cited as 3 core members (Amanita Design founders)

Last updated: Nov 21, 2025

Detailed Revenue Analysis

This premium-sales model does not estimate free-to-play or in-game revenue.

Review Analysis

Review Distribution

Positive Reviews 8 (80%)
Negative Reviews 2 (20%)

Review Metrics

Total Reviews 10
Review Score Positive
Positive Ratio 80%

Game Details

Full Name

Machinarium Demo

Steam App ID

40710

Type

Game

Developers

Amanita Design

Publishers

Amanita Design

Release Date

Oct 5, 2009

Additional Details

Game Engine

Flash/ActionScript (Likely using a custom framework or engine built on top of Flash)

Production Cost

Machinarium (Full Game Development, 2006-2009)

Unknown (Indie studio, likely low six figures for the full game)

Machinarium Demo Development

Not publicly disclosed

Team Size

Development of Machinarium (Original Release 2009)

A small team, often cited as 3 core members (Amanita Design founders)