Machinarium
AppID: 40700Current Price
$3.99
Estimated Owners
644.3K
Total Reviews
18.4K
Net Revenue
$926,386
Revenue Breakdown
| Gross Revenue (Est.) | $2,570,817 |
| Regional Pricing (15%) | -$385,623 |
| Discounts (25%) | -$546,299 |
| Est. Refunds (5%) | -$81,945 |
| Steam Fee (30%) | -$467,085 |
| VAT & Taxes (15%) | -$163,480 |
| Net Revenue (Est.) | $926,386 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Machinarium generated?
Since its release, Machinarium is estimated to have generated approximately $2,570,817 in gross revenue on Steam as of Nov 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $926,386.
How many copies has Machinarium sold?
We estimate Machinarium has sold approximately 644.3K copies worldwide on Steam as of Nov 21, 2025. This translates to an estimated revenue of $2,570,817 in gross revenue.
What game engine does Machinarium use?
Machinarium was developed using the Flash/ActionScript (Custom) game engine.
How much did it cost to develop Machinarium?
The estimated development cost for Machinarium was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Machinarium?
Machinarium was developed by a team of Around 10 people Development of Machinarium (2009).
Review Statistics
Positive
17.5K
Negative
868
Game Information
Game Engine
Flash/ActionScript (Custom)
Genres
Production Cost
Machinarium (2009)
Unknown
Team Size
Development of Machinarium (2009)
Around 10 people