Edna & Harvey: Harvey's New Eyes
AppID: 219910Current Price
$19.99
Estimated Owners
113.3K
Total Reviews
3.2K
Net Revenue
$816,102
Overview
Revenue Breakdown
| Gross Revenue (Est.) | $2,264,767 |
| Regional Pricing (15%) | -$339,715 |
| Discounts (25%) | -$481,263 |
| Est. Refunds (5%) | -$72,189 |
| Steam Fee (30%) | -$411,480 |
| VAT & Taxes (15%) | -$144,018 |
| Net Revenue (Est.) | $816,102 |
Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Edna & Harvey: Harvey's New Eyes generated?
Since its release, Edna & Harvey: Harvey's New Eyes is estimated to have generated approximately $2,264,767 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $816,102.
How many copies has Edna & Harvey: Harvey's New Eyes sold?
We estimate Edna & Harvey: Harvey's New Eyes has sold approximately 113.3K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $2,264,767 in gross revenue.
What game engine does Edna & Harvey: Harvey's New Eyes use?
Edna & Harvey: Harvey's New Eyes was developed using the Visionaire Studio game engine.
How much did it cost to develop Edna & Harvey: Harvey's New Eyes?
The estimated development cost for Edna & Harvey: Harvey's New Eyes was around $500,000 to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Edna & Harvey: Harvey's New Eyes?
Edna & Harvey: Harvey's New Eyes was developed by a team of Small team, likely under 10 developers 2011.
Review Statistics
Positive
2.9K
Negative
365
Detailed Revenue Analysis
Calculation Breakdown
Deductions Applied
Review Analysis
Review Distribution
Review Metrics
Game Details
Full Name
Edna & Harvey: Harvey's New Eyes
Steam App ID
219910
Type
Game
Developers
Daedalic Entertainment
Publishers
Daedalic Entertainment
Release Date
Oct 16, 2012