DARK SOULS™ III

DARK SOULS™ III

AppID: 374320
FromSoftware, Inc.
FromSoftware, Inc., Bandai Namco Entertainment
Apr 11, 2016

Current Price

$59.99

Estimated Owners

14.7M

Total Reviews

419.0K

Net Revenue

$317,014,857

Revenue Breakdown

Gross Revenue (Est.)$879,749,151
Regional Pricing (15%)-$131,962,373
Discounts (25%)-$186,946,695
Est. Refunds (5%)-$28,042,004
Steam Fee (30%)-$159,839,424
VAT & Taxes (15%)-$55,943,798
Net Revenue (Est.)$317,014,857

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has DARK SOULS™ III generated?

Since its release, DARK SOULS™ III is estimated to have generated approximately $879,749,151 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $317,014,857.

How many copies has DARK SOULS™ III sold?

We estimate DARK SOULS™ III has sold approximately 14.7M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $879,749,151 in gross revenue.

What game engine does DARK SOULS™ III use?

DARK SOULS™ III was developed using the Proprietary Engine (FromSoftware's PhyreEngine fork) game engine.

How much did it cost to develop DARK SOULS™ III?

The estimated development cost for DARK SOULS™ III was around $50 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on DARK SOULS™ III?

The development team size for DARK SOULS™ III varied throughout development:

  • Approximately 200-250 developers - Development (2013-2016)
  • Over 300 people including support staff - Launch (April 2016)

Review Statistics

Overall Rating Very Positive
94% Positive 6% Negative

Positive

395.3K

Negative

23.7K

Game Information

Game Engine

Proprietary Engine (FromSoftware's PhyreEngine fork)

Genres

Action

Production Cost

Dark Souls III (2016)

$50 million

Team Size

Development (2013-2016)

Approximately 200-250 developers

Launch (April 2016)

Over 300 people including support staff

Last updated: Aug 26, 2025