Sekiro™: Shadows Die Twice - GOTY Edition
AppID: 814380Current Price
$59.99
Estimated Owners
11.6M
Total Reviews
330.5K
Net Revenue
$250,022,262
Revenue Breakdown
| Gross Revenue (Est.) | $693,837,741 |
| Regional Pricing (15%) | -$104,075,661 |
| Discounts (25%) | -$147,440,520 |
| Est. Refunds (5%) | -$22,116,078 |
| Steam Fee (30%) | -$126,061,645 |
| VAT & Taxes (15%) | -$44,121,576 |
| Net Revenue (Est.) | $250,022,262 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Sekiro™: Shadows Die Twice - GOTY Edition generated?
Since its release, Sekiro™: Shadows Die Twice - GOTY Edition is estimated to have generated approximately $693,837,741 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $250,022,262.
How many copies has Sekiro™: Shadows Die Twice - GOTY Edition sold?
We estimate Sekiro™: Shadows Die Twice - GOTY Edition has sold approximately 11.6M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $693,837,741 in gross revenue.
What game engine does Sekiro™: Shadows Die Twice - GOTY Edition use?
Sekiro™: Shadows Die Twice - GOTY Edition was developed using the Proprietary Engine game engine.
How much did it cost to develop Sekiro™: Shadows Die Twice - GOTY Edition?
The estimated development cost for Sekiro™: Shadows Die Twice - GOTY Edition was around $30 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Sekiro™: Shadows Die Twice - GOTY Edition?
The development team size for Sekiro™: Shadows Die Twice - GOTY Edition varied throughout development:
- Approximately 80-100 core developers - 2015-2019
- Similar core team with additional QA and support staff - 2019 (GOTY Edition)
Review Statistics
Positive
314.8K
Negative
15.6K
Game Information
Game Engine
Proprietary Engine
Genres
Production Cost
Sekiro: Shadows Die Twice (2019)
$30 million
Team Size
2015-2019
Approximately 80-100 core developers
2019 (GOTY Edition)
Similar core team with additional QA and support staff