Cities in Motion: US Cities

Cities in Motion: US Cities

AppID: 73187
Colossal Order Ltd.
Paradox Interactive
Jan 17, 2012

Current Price

$4.99

Estimated Owners

140

Total Reviews

4

Net Revenue

$252

Revenue Breakdown

Gross Revenue (Est.)$699
Regional Pricing (15%)-$105
Discounts (25%)-$148
Est. Refunds (5%)-$22
Steam Fee (30%)-$127
VAT & Taxes (15%)-$44
Net Revenue (Est.)$252

Revenue estimates use the Boxleiter Method with a confidence score of 45/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Cities in Motion: US Cities generated?

Since its release, Cities in Motion: US Cities is estimated to have generated approximately $699 in gross revenue on Steam as of Nov 22, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $252.

How many copies has Cities in Motion: US Cities sold?

We estimate Cities in Motion: US Cities has sold approximately 140 copies worldwide on Steam as of Nov 22, 2025. This translates to an estimated revenue of $699 in gross revenue.

What game engine does Cities in Motion: US Cities use?

Cities in Motion: US Cities was developed using the Proprietary Engine game engine.

How much did it cost to develop Cities in Motion: US Cities?

The estimated development cost for Cities in Motion: US Cities was around Unknown to develop. This budget covered everything from art and design to programming and marketing.

Review Statistics

Overall Rating 4 user reviews
50% Positive 50% Negative

Positive

2

Negative

2

Game Information

Game Engine

Proprietary Engine

Genres

Simulation

Production Cost

Cities in Motion (Original Release: 2011)

Unknown

Cities in Motion: US Cities (Expansion Pack Release: 2011)

Unknown

Last updated: Nov 22, 2025