Cities in Motion: US Cities
AppID: 73187Current Price
$4.99
Estimated Owners
140
Total Reviews
4
Net Revenue
$252
Revenue Breakdown
| Gross Revenue (Est.) | $699 |
| Regional Pricing (15%) | -$105 |
| Discounts (25%) | -$148 |
| Est. Refunds (5%) | -$22 |
| Steam Fee (30%) | -$127 |
| VAT & Taxes (15%) | -$44 |
| Net Revenue (Est.) | $252 |
Revenue estimates use the Boxleiter Method with a confidence score of 45/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Cities in Motion: US Cities generated?
Since its release, Cities in Motion: US Cities is estimated to have generated approximately $699 in gross revenue on Steam as of Nov 22, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $252.
How many copies has Cities in Motion: US Cities sold?
We estimate Cities in Motion: US Cities has sold approximately 140 copies worldwide on Steam as of Nov 22, 2025. This translates to an estimated revenue of $699 in gross revenue.
What game engine does Cities in Motion: US Cities use?
Cities in Motion: US Cities was developed using the Proprietary Engine game engine.
How much did it cost to develop Cities in Motion: US Cities?
The estimated development cost for Cities in Motion: US Cities was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
Review Statistics
Positive
2
Negative
2
Game Information
Game Engine
Proprietary Engine
Genres
Production Cost
Cities in Motion (Original Release: 2011)
Unknown
Cities in Motion: US Cities (Expansion Pack Release: 2011)
Unknown