Cities: Skylines

Cities: Skylines

AppID: 255710
Colossal Order Ltd.
Paradox Interactive
Mar 10, 2015

Current Price

$29.99

Estimated Owners

9.8M

Total Reviews

278.7K

Net Revenue

$105,415,714

Revenue Breakdown

Gross Revenue (Est.)$292,539,554
Regional Pricing (15%)-$43,880,933
Discounts (25%)-$62,164,655
Est. Refunds (5%)-$9,324,698
Steam Fee (30%)-$53,150,780
VAT & Taxes (15%)-$18,602,773
Net Revenue (Est.)$105,415,714

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Cities: Skylines generated?

Since its release, Cities: Skylines is estimated to have generated approximately $292,539,554 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $105,415,714.

How many copies has Cities: Skylines sold?

We estimate Cities: Skylines has sold approximately 9.8M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $292,539,554 in gross revenue.

What game engine does Cities: Skylines use?

Cities: Skylines was developed using the Unity 5 game engine.

How much did it cost to develop Cities: Skylines?

The estimated development cost for Cities: Skylines was around $2 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Cities: Skylines?

The development team size for Cities: Skylines varied throughout development:

  • Approximately 15-20 developers - Initial Development (2013-2015)
  • 20-30 developers - Post-Launch Support (2015-2019)
  • 30+ developers at Colossal Order - Cities: Skylines II Development (2021-2023)

Review Statistics

Overall Rating Very Positive
93% Positive 7% Negative

Positive

259.1K

Negative

19.6K

Game Information

Game Engine

Unity 5

Genres

SimulationStrategy

Production Cost

Cities: Skylines (2015)

$2 million

Team Size

Initial Development (2013-2015)

Approximately 15-20 developers

Post-Launch Support (2015-2019)

20-30 developers

Cities: Skylines II Development (2021-2023)

30+ developers at Colossal Order

Last updated: Aug 26, 2025