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Cities: Skylines

Cities: Skylines

AppID: 255710
Mar 10, 2015

Current Price

$29.99

Estimated Owners

9.8M

Total Reviews

278.7K

Est. lifetime net (USD)

$105,415,714

Overview

Revenue Breakdown

Gross Revenue (Est.)$292,539,554
Regional Pricing (15%)-$43,880,933
Discounts (25%)-$62,164,655
Est. Refunds (5%)-$9,324,698
Steam Fee (30%)-$53,150,780
VAT & Taxes (15%)-$18,602,773
Net Revenue (Est.)$105,415,714

This is the stored import snapshot. Its model version, input observation dates and confidence score were not recorded. Actual revenue may vary significantly.

Supporting answers and recent review samples

Frequently Asked Questions

How much revenue has Cities: Skylines generated?

Since its release, Cities: Skylines is estimated to have generated approximately $292,539,554 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $105,415,714.

How many copies has Cities: Skylines sold?

We estimate Cities: Skylines has sold approximately 9.8M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $292,539,554 in gross revenue.

What game engine does Cities: Skylines use?

Cities: Skylines was developed using the Unity 5 game engine.

How much did it cost to develop Cities: Skylines?

The estimated development cost for Cities: Skylines was around $2 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Cities: Skylines?

The development team size for Cities: Skylines varied throughout development:

  • Approximately 15-20 developers - Initial Development (2013-2015)
  • 20-30 developers - Post-Launch Support (2015-2019)
  • 30+ developers at Colossal Order - Cities: Skylines II Development (2021-2023)

Review Statistics

Overall Rating Very Positive
93% Positive 7% Negative

Positive

259.1K

Negative

19.6K

Game Information

Game Engine

Unity 5

Production Cost

Cities: Skylines (2015)

$2 million

Team Size

Initial Development (2013-2015)

Approximately 15-20 developers

Post-Launch Support (2015-2019)

20-30 developers

Cities: Skylines II Development (2021-2023)

30+ developers at Colossal Order

Last updated: Aug 26, 2025

Detailed Revenue Analysis

Stored deduction breakdown

Total Reviews 278.7K
Boxleiter Multiplier × 35
Estimated Owners 9.8M
Current price (USD) $29.99
Gross Revenue $292,539,554

Deductions Applied

Regional Pricing (15%) -$43,880,933
Discounts (25%) -$62,164,655
Estimated Refunds (5%) -$9,324,698
Steam Platform Fee (30%) -$53,150,780
VAT & Taxes (15%) -$18,602,773
Net Revenue $105,415,714

Review Analysis

Review Distribution

Positive Reviews 259.1K (93%)
Negative Reviews 19.6K (7%)

Review Metrics

Total Reviews 278.7K
Review Score Very Positive
Positive Ratio 93%

Game Details

Full Name

Cities: Skylines

Steam App ID

255710

Type

Game

Developers

Colossal Order Ltd.

Publishers

Paradox Interactive

Release Date

Mar 10, 2015

Additional Details

Game Engine

Unity 5

Age Ratings

ESRB e
PEGI 3

Production Cost

Cities: Skylines (2015)

$2 million

Team Size

Initial Development (2013-2015)

Approximately 15-20 developers

Post-Launch Support (2015-2019)

20-30 developers

Cities: Skylines II Development (2021-2023)

30+ developers at Colossal Order