Cities in Motion: Design Marvels

Cities in Motion: Design Marvels

AppID: 73013
Colossal Order Ltd.
Paradox Interactive
May 20, 2011

Current Price

$3.99

Estimated Owners

210

Total Reviews

6

Net Revenue

$302

Revenue Breakdown

Gross Revenue (Est.)$838
Regional Pricing (15%)-$126
Discounts (25%)-$178
Est. Refunds (5%)-$27
Steam Fee (30%)-$152
VAT & Taxes (15%)-$53
Net Revenue (Est.)$302

Revenue estimates use the Boxleiter Method with a confidence score of 50/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Cities in Motion: Design Marvels generated?

Since its release, Cities in Motion: Design Marvels is estimated to have generated approximately $838 in gross revenue on Steam as of Nov 22, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $302.

How many copies has Cities in Motion: Design Marvels sold?

We estimate Cities in Motion: Design Marvels has sold approximately 210 copies worldwide on Steam as of Nov 22, 2025. This translates to an estimated revenue of $838 in gross revenue.

What game engine does Cities in Motion: Design Marvels use?

Cities in Motion: Design Marvels was developed using the Colossal Order Engine 2 game engine.

How much did it cost to develop Cities in Motion: Design Marvels?

The estimated development cost for Cities in Motion: Design Marvels was around Unknown to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Cities in Motion: Design Marvels?

Cities in Motion: Design Marvels was developed by a team of Unknown 2011 (Release).

Review Statistics

Overall Rating 6 user reviews
100% Positive 0% Negative

Positive

6

Negative

0

Game Information

Game Engine

Colossal Order Engine 2

Genres

Simulation

Production Cost

Cities in Motion (2011)

Unknown

Team Size

2011 (Release)

Unknown

Last updated: Nov 22, 2025