Cities in Motion: Design Marvels
AppID: 73013Current Price
$3.99
Estimated Owners
Unavailable
Total Reviews
6
Est. lifetime net (USD)
Unavailable
Overview
Revenue Breakdown
This estimate model applies to games, not add-on products or demos.
Supporting answers and recent review samples
Frequently Asked Questions
Why is this revenue estimate unavailable?
This estimate model applies to games, not add-on products or demos.
What game engine does Cities in Motion: Design Marvels use?
Cities in Motion: Design Marvels was developed using the Colossal Order Engine 2 game engine.
How much did it cost to develop Cities in Motion: Design Marvels?
The estimated development cost for Cities in Motion: Design Marvels was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Cities in Motion: Design Marvels?
Cities in Motion: Design Marvels was developed by a team of Unknown 2011 (Release).
Review Statistics
Positive
6
Negative
0
Game Information
Game Engine
Colossal Order Engine 2
Genres
Production Cost
Cities in Motion (2011)
Unknown
Team Size
2011 (Release)
Unknown
Detailed Revenue Analysis
This estimate model applies to games, not add-on products or demos.
Review Analysis
Review Distribution
Review Metrics
Game Details
Full Name
Cities in Motion: Design Marvels
Steam App ID
73013
Type
Game
Developers
Colossal Order Ltd.
Publishers
Paradox Interactive
Release Date
May 20, 2011
Additional Details
Game Engine
Colossal Order Engine 2
Genres
Official Website
Production Cost
Cities in Motion (2011)
Unknown
Team Size
2011 (Release)
Unknown