Brothers in Arms: Road to Hill 30™
AppID: 15190Current Price
$9.99
Estimated Owners
70.2K
Total Reviews
2.0K
Net Revenue
$252,873
Revenue Breakdown
| Gross Revenue (Est.) | $701,748 |
| Regional Pricing (15%) | -$105,262 |
| Discounts (25%) | -$149,121 |
| Est. Refunds (5%) | -$22,368 |
| Steam Fee (30%) | -$127,499 |
| VAT & Taxes (15%) | -$44,625 |
| Net Revenue (Est.) | $252,873 |
Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Brothers in Arms: Road to Hill 30™ generated?
Since its release, Brothers in Arms: Road to Hill 30™ is estimated to have generated approximately $701,748 in gross revenue on Steam as of Nov 19, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $252,873.
How many copies has Brothers in Arms: Road to Hill 30™ sold?
We estimate Brothers in Arms: Road to Hill 30™ has sold approximately 70.2K copies worldwide on Steam as of Nov 19, 2025. This translates to an estimated revenue of $701,748 in gross revenue.
What game engine does Brothers in Arms: Road to Hill 30™ use?
Brothers in Arms: Road to Hill 30™ was developed using the Unreal Engine 2.5 game engine.
How many developers worked on Brothers in Arms: Road to Hill 30™?
Brothers in Arms: Road to Hill 30™ was developed by a team of 38 full-time employees, supplemented by contractors and Ubisoft QA Development (mid-2003 to March 2005).
Review Statistics
Positive
1.8K
Negative
246
Game Information
Game Engine
Unreal Engine 2.5
Genres
Team Size
Development (mid-2003 to March 2005)
38 full-time employees, supplemented by contractors and Ubisoft QA