Brothers in Arms: Earned in Blood™
AppID: 19800Current Price
$9.99
Estimated Owners
37.4K
Total Reviews
1.1K
Est. lifetime net (USD)
$134,689
Overview
Revenue Breakdown
| Gross Revenue (Est.) | $373,776 |
| Regional Pricing (15%) | -$56,066 |
| Discounts (25%) | -$79,427 |
| Est. Refunds (5%) | -$11,914 |
| Steam Fee (30%) | -$67,910 |
| VAT & Taxes (15%) | -$23,769 |
| Net Revenue (Est.) | $134,689 |
This is the stored import snapshot. Its model version, input observation dates and confidence score were not recorded. Actual revenue may vary significantly.
Supporting answers and recent review samples
Frequently Asked Questions
How much revenue has Brothers in Arms: Earned in Blood™ generated?
Since its release, Brothers in Arms: Earned in Blood™ is estimated to have generated approximately $373,776 in gross revenue on Steam as of Nov 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $134,689.
How many copies has Brothers in Arms: Earned in Blood™ sold?
We estimate Brothers in Arms: Earned in Blood™ has sold approximately 37.4K copies worldwide on Steam as of Nov 20, 2025. This translates to an estimated revenue of $373,776 in gross revenue.
What game engine does Brothers in Arms: Earned in Blood™ use?
Brothers in Arms: Earned in Blood™ was developed using the Unreal Engine 2 game engine.
How much did it cost to develop Brothers in Arms: Earned in Blood™?
The estimated development cost for Brothers in Arms: Earned in Blood™ was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Brothers in Arms: Earned in Blood™?
Brothers in Arms: Earned in Blood™ was developed by a team of Unknown specific developer count for Brothers in Arms: Earned in Blood, but the original studio, Gearbox Software, had around 100 employees during that era. Around 2005 (Release Year).
Review Statistics
Positive
929
Negative
140
Game Information
Game Engine
Unreal Engine 2
Genres
Production Cost
Brothers in Arms: Earned in Blood (2005)
Unknown
Team Size
Around 2005 (Release Year)
Unknown specific developer count for Brothers in Arms: Earned in Blood, but the original studio, Gearbox Software, had around 100 employees during that era.
Detailed Revenue Analysis
Stored deduction breakdown
Deductions Applied
Review Analysis
Review Distribution
Review Metrics
Game Details
Full Name
Brothers in Arms: Earned in Blood™
Steam App ID
19800
Type
Game
Developers
Gearbox Software
Publishers
Ubisoft
Release Date
Oct 10, 2008
Additional Details
Game Engine
Unreal Engine 2
Genres
Age Ratings
Production Cost
Brothers in Arms: Earned in Blood (2005)
Unknown