Brothers in Arms: Earned in Blood™

Brothers in Arms: Earned in Blood™

AppID: 19800
Gearbox Software
Ubisoft
Oct 10, 2008

Current Price

$9.99

Estimated Owners

37.4K

Total Reviews

1.1K

Net Revenue

$134,689

Revenue Breakdown

Gross Revenue (Est.)$373,776
Regional Pricing (15%)-$56,066
Discounts (25%)-$79,427
Est. Refunds (5%)-$11,914
Steam Fee (30%)-$67,910
VAT & Taxes (15%)-$23,769
Net Revenue (Est.)$134,689

Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Brothers in Arms: Earned in Blood™ generated?

Since its release, Brothers in Arms: Earned in Blood™ is estimated to have generated approximately $373,776 in gross revenue on Steam as of Nov 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $134,689.

How many copies has Brothers in Arms: Earned in Blood™ sold?

We estimate Brothers in Arms: Earned in Blood™ has sold approximately 37.4K copies worldwide on Steam as of Nov 20, 2025. This translates to an estimated revenue of $373,776 in gross revenue.

What game engine does Brothers in Arms: Earned in Blood™ use?

Brothers in Arms: Earned in Blood™ was developed using the Unreal Engine 2 game engine.

How much did it cost to develop Brothers in Arms: Earned in Blood™?

The estimated development cost for Brothers in Arms: Earned in Blood™ was around Unknown to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Brothers in Arms: Earned in Blood™?

Brothers in Arms: Earned in Blood™ was developed by a team of Unknown specific developer count for Brothers in Arms: Earned in Blood, but the original studio, Gearbox Software, had around 100 employees during that era. Around 2005 (Release Year).

Review Statistics

Overall Rating Very Positive
87% Positive 13% Negative

Positive

929

Negative

140

Game Information

Game Engine

Unreal Engine 2

Genres

Action

Production Cost

Brothers in Arms: Earned in Blood (2005)

Unknown

Team Size

Around 2005 (Release Year)

Unknown specific developer count for Brothers in Arms: Earned in Blood, but the original studio, Gearbox Software, had around 100 employees during that era.

Last updated: Nov 20, 2025