Borderlands: The Secret Armory of General Knoxx
AppID: 50110Current Price
$9.89
Estimated Owners
21.7K
Total Reviews
619
Net Revenue
$77,210
Revenue Breakdown
| Gross Revenue (Est.) | $214,267 |
| Regional Pricing (15%) | -$32,140 |
| Discounts (25%) | -$45,532 |
| Est. Refunds (5%) | -$6,830 |
| Steam Fee (30%) | -$38,930 |
| VAT & Taxes (15%) | -$13,625 |
| Net Revenue (Est.) | $77,210 |
Revenue estimates use the Boxleiter Method with a confidence score of 65/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Borderlands: The Secret Armory of General Knoxx generated?
Since its release, Borderlands: The Secret Armory of General Knoxx is estimated to have generated approximately $214,267 in gross revenue on Steam as of Nov 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $77,210.
How many copies has Borderlands: The Secret Armory of General Knoxx sold?
We estimate Borderlands: The Secret Armory of General Knoxx has sold approximately 21.7K copies worldwide on Steam as of Nov 21, 2025. This translates to an estimated revenue of $214,267 in gross revenue.
What game engine does Borderlands: The Secret Armory of General Knoxx use?
Borderlands: The Secret Armory of General Knoxx was developed using the Unreal Engine 2 game engine.
How much did it cost to develop Borderlands: The Secret Armory of General Knoxx?
The estimated development cost for Borderlands: The Secret Armory of General Knoxx was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Borderlands: The Secret Armory of General Knoxx?
Borderlands: The Secret Armory of General Knoxx was developed by a team of Unknown specific team size for this DLC, but Borderlands (the base game) was developed by Gearbox Software, which had around 100-150 employees at the time. Development Period (2007-2008).
Review Statistics
Positive
454
Negative
165
Game Information
Game Engine
Unreal Engine 2
Genres
Production Cost
Borderlands: The Secret Armory of General Knoxx (2010)
Unknown
Team Size
Development Period (2007-2008)
Unknown specific team size for this DLC, but Borderlands (the base game) was developed by Gearbox Software, which had around 100-150 employees at the time.