Borderlands: Mad Moxxi's Underdome Riot
AppID: 40940Current Price
$9.89
Estimated Owners
32.8K
Total Reviews
938
Net Revenue
$117,001
Revenue Breakdown
| Gross Revenue (Est.) | $324,689 |
| Regional Pricing (15%) | -$48,703 |
| Discounts (25%) | -$68,996 |
| Est. Refunds (5%) | -$10,349 |
| Steam Fee (30%) | -$58,992 |
| VAT & Taxes (15%) | -$20,647 |
| Net Revenue (Est.) | $117,001 |
Revenue estimates use the Boxleiter Method with a confidence score of 65/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Borderlands: Mad Moxxi's Underdome Riot generated?
Since its release, Borderlands: Mad Moxxi's Underdome Riot is estimated to have generated approximately $324,689 in gross revenue on Steam as of Nov 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $117,001.
How many copies has Borderlands: Mad Moxxi's Underdome Riot sold?
We estimate Borderlands: Mad Moxxi's Underdome Riot has sold approximately 32.8K copies worldwide on Steam as of Nov 21, 2025. This translates to an estimated revenue of $324,689 in gross revenue.
What game engine does Borderlands: Mad Moxxi's Underdome Riot use?
Borderlands: Mad Moxxi's Underdome Riot was developed using the Unreal Engine 2 game engine.
How much did it cost to develop Borderlands: Mad Moxxi's Underdome Riot?
The estimated development cost for Borderlands: Mad Moxxi's Underdome Riot was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Borderlands: Mad Moxxi's Underdome Riot?
Borderlands: Mad Moxxi's Underdome Riot was developed by a team of Unknown specific team size for this DLC, but Borderlands 1 development involved a team that grew significantly. Development period (2008).
Review Statistics
Positive
241
Negative
697
Game Information
Game Engine
Unreal Engine 2
Genres
Production Cost
Borderlands: Mad Moxxi's Underdome Riot (2009) - DLC Development
Unknown
Team Size
Development period (2008)
Unknown specific team size for this DLC, but Borderlands 1 development involved a team that grew significantly.