Arma 2: Army of the Czech Republic
AppID: 33934Current Price
$8.99
Estimated Owners
7.8K
Total Reviews
222
Net Revenue
$25,171
Revenue Breakdown
| Gross Revenue (Est.) | $69,852 |
| Regional Pricing (15%) | -$10,478 |
| Discounts (25%) | -$14,844 |
| Est. Refunds (5%) | -$2,227 |
| Steam Fee (30%) | -$12,691 |
| VAT & Taxes (15%) | -$4,442 |
| Net Revenue (Est.) | $25,171 |
Revenue estimates use the Boxleiter Method with a confidence score of 50/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Arma 2: Army of the Czech Republic generated?
Since its release, Arma 2: Army of the Czech Republic is estimated to have generated approximately $69,852 in gross revenue on Steam as of Nov 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $25,171.
How many copies has Arma 2: Army of the Czech Republic sold?
We estimate Arma 2: Army of the Czech Republic has sold approximately 7.8K copies worldwide on Steam as of Nov 20, 2025. This translates to an estimated revenue of $69,852 in gross revenue.
What game engine does Arma 2: Army of the Czech Republic use?
Arma 2: Army of the Czech Republic was developed using the Real Virtuality 2 (Proprietary Engine) game engine.
How much did it cost to develop Arma 2: Army of the Czech Republic?
The estimated development cost for Arma 2: Army of the Czech Republic was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Arma 2: Army of the Czech Republic?
Arma 2: Army of the Czech Republic was developed by a team of Bohemia Interactive's team size for Arma 2 was not explicitly detailed for this specific expansion, but the main Arma 2 title was developed by a team that was likely in the range of 50-100 people, typical for Bohemia Interactive at that time. Development period (circa 2009).
Review Statistics
Positive
155
Negative
67
Game Information
Game Engine
Real Virtuality 2 (Proprietary Engine)
Genres
Production Cost
Arma 2 Development (2007-2009)
Unknown
Arma 2: Army of the Czech Republic (DLC) Development
Unknown
Team Size
Development period (circa 2009)
Bohemia Interactive's team size for Arma 2 was not explicitly detailed for this specific expansion, but the main Arma 2 title was developed by a team that was likely in the range of 50-100 people, typical for Bohemia Interactive at that time.