VTOL VR

VTOL VR

AppID: 667970
Boundless Dynamics, LLC
Boundless Dynamics, LLC
Aug 3, 2017

Current Price

$29.99

Estimated Owners

707.4K

Total Reviews

20.2K

Net Revenue

$7,644,570

Revenue Breakdown

Gross Revenue (Est.)$21,214,476
Regional Pricing (15%)-$3,182,171
Discounts (25%)-$4,508,076
Est. Refunds (5%)-$676,211
Steam Fee (30%)-$3,854,405
VAT & Taxes (15%)-$1,349,042
Net Revenue (Est.)$7,644,570

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has VTOL VR generated?

Since its release, VTOL VR is estimated to have generated approximately $21,214,476 in gross revenue on Steam as of Oct 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $7,644,570.

How many copies has VTOL VR sold?

We estimate VTOL VR has sold approximately 707.4K copies worldwide on Steam as of Oct 20, 2025. This translates to an estimated revenue of $21,214,476 in gross revenue.

What game engine does VTOL VR use?

VTOL VR was developed using the Unity 2019.4 LTS game engine.

How much did it cost to develop VTOL VR?

The estimated development cost for VTOL VR was around Unknown to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on VTOL VR?

The development team size for VTOL VR varied throughout development:

  • Small core team (specific number not publicly detailed, likely less than 10) - Around 2016-2017 (Release)
  • Unknown, likely a very small independent developer or solo developer (Bandit_848) handling core development and updates. - Ongoing Development (Post-2017)

Review Statistics

Overall Rating Overwhelmingly Positive
98% Positive 2% Negative

Positive

19.8K

Negative

384

Game Information

Game Engine

Unity 2019.4 LTS

Genres

ActionIndieSimulation

Production Cost

VTOL VR (Initial Development)

Unknown

Team Size

Around 2016-2017 (Release)

Small core team (specific number not publicly detailed, likely less than 10)

Ongoing Development (Post-2017)

Unknown, likely a very small independent developer or solo developer (Bandit_848) handling core development and updates.

Last updated: Oct 20, 2025