Two Worlds II HD
AppID: 7520Current Price
$24.99
Estimated Owners
236.8K
Total Reviews
6.8K
Net Revenue
$2,132,175
Revenue Breakdown
| Gross Revenue (Est.) | $5,917,007 |
| Regional Pricing (15%) | -$887,551 |
| Discounts (25%) | -$1,257,364 |
| Est. Refunds (5%) | -$188,605 |
| Steam Fee (30%) | -$1,075,046 |
| VAT & Taxes (15%) | -$376,266 |
| Net Revenue (Est.) | $2,132,175 |
Revenue estimates use the Boxleiter Method with a confidence score of 77/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Two Worlds II HD generated?
Since its release, Two Worlds II HD is estimated to have generated approximately $5,917,007 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $2,132,175.
How many copies has Two Worlds II HD sold?
We estimate Two Worlds II HD has sold approximately 236.8K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $5,917,007 in gross revenue.
What game engine does Two Worlds II HD use?
Two Worlds II HD was developed using the RealityEngine game engine.
How much did it cost to develop Two Worlds II HD?
The estimated development cost for Two Worlds II HD was around $5.3 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Two Worlds II HD?
The development team size for Two Worlds II HD varied throughout development:
- Approximately 40-50 developers - 2010-2011
- Small team for HD update and maintenance - 2020
Review Statistics
Positive
4.3K
Negative
2.5K
Game Information
Game Engine
RealityEngine
Genres
Production Cost
Two Worlds II (2010)
$5.3 million
Team Size
2010-2011
Approximately 40-50 developers
2020
Small team for HD update and maintenance