Two Worlds Epic Edition
AppID: 1930Current Price
$4.49
Estimated Owners
197.5K
Total Reviews
5.6K
Net Revenue
$319,555
Revenue Breakdown
| Gross Revenue (Est.) | $886,797 |
| Regional Pricing (15%) | -$133,020 |
| Discounts (25%) | -$188,444 |
| Est. Refunds (5%) | -$28,267 |
| Steam Fee (30%) | -$161,120 |
| VAT & Taxes (15%) | -$56,392 |
| Net Revenue (Est.) | $319,555 |
Revenue estimates use the Boxleiter Method with a confidence score of 85/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Two Worlds Epic Edition generated?
Since its release, Two Worlds Epic Edition is estimated to have generated approximately $886,797 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $319,555.
How many copies has Two Worlds Epic Edition sold?
We estimate Two Worlds Epic Edition has sold approximately 197.5K copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $886,797 in gross revenue.
What game engine does Two Worlds Epic Edition use?
Two Worlds Epic Edition was developed using the Reality Pump Engine game engine.
How much did it cost to develop Two Worlds Epic Edition?
The estimated development cost for Two Worlds Epic Edition was around $10 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Two Worlds Epic Edition?
The development team size for Two Worlds Epic Edition varied throughout development:
- Approximately 30-40 developers - 2007 (original release)
- Small team for remaster (estimated 5-10 developers) - 2011 (Epic Edition release)
Review Statistics
Positive
4.3K
Negative
1.3K
Game Information
Game Engine
Reality Pump Engine
Genres
Production Cost
Two Worlds Epic Edition (2007)
$10 million
Team Size
2007 (original release)
Approximately 30-40 developers
2011 (Epic Edition release)
Small team for remaster (estimated 5-10 developers)