Two Worlds Epic Edition

Two Worlds Epic Edition

AppID: 1930
Reality Pump Studios
Topware Interactive
Apr 30, 2009

Current Price

$4.49

Estimated Owners

197.5K

Total Reviews

5.6K

Net Revenue

$319,555

Revenue Breakdown

Gross Revenue (Est.)$886,797
Regional Pricing (15%)-$133,020
Discounts (25%)-$188,444
Est. Refunds (5%)-$28,267
Steam Fee (30%)-$161,120
VAT & Taxes (15%)-$56,392
Net Revenue (Est.)$319,555

Revenue estimates use the Boxleiter Method with a confidence score of 85/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Two Worlds Epic Edition generated?

Since its release, Two Worlds Epic Edition is estimated to have generated approximately $886,797 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $319,555.

How many copies has Two Worlds Epic Edition sold?

We estimate Two Worlds Epic Edition has sold approximately 197.5K copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $886,797 in gross revenue.

What game engine does Two Worlds Epic Edition use?

Two Worlds Epic Edition was developed using the Reality Pump Engine game engine.

How much did it cost to develop Two Worlds Epic Edition?

The estimated development cost for Two Worlds Epic Edition was around $10 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Two Worlds Epic Edition?

The development team size for Two Worlds Epic Edition varied throughout development:

  • Approximately 30-40 developers - 2007 (original release)
  • Small team for remaster (estimated 5-10 developers) - 2011 (Epic Edition release)

Review Statistics

Overall Rating Mostly Positive
77% Positive 23% Negative

Positive

4.3K

Negative

1.3K

Game Information

Game Engine

Reality Pump Engine

Genres

RPG

Production Cost

Two Worlds Epic Edition (2007)

$10 million

Team Size

2007 (original release)

Approximately 30-40 developers

2011 (Epic Edition release)

Small team for remaster (estimated 5-10 developers)

Last updated: Aug 26, 2025