Tom Clancy's Splinter Cell Conviction™
AppID: 33220Current Price
$9.99
Estimated Owners
164.4K
Total Reviews
4.7K
Est. lifetime net (USD)
$591,926
Overview
Revenue Breakdown
| Gross Revenue (Est.) | $1,642,656 |
| Regional Pricing (15%) | -$246,398 |
| Discounts (25%) | -$349,064 |
| Est. Refunds (5%) | -$52,360 |
| Steam Fee (30%) | -$298,450 |
| VAT & Taxes (15%) | -$104,458 |
| Net Revenue (Est.) | $591,926 |
This is the stored import snapshot. Its model version, input observation dates and confidence score were not recorded. Actual revenue may vary significantly.
Supporting answers and recent review samples
Frequently Asked Questions
How much revenue has Tom Clancy's Splinter Cell Conviction™ generated?
Since its release, Tom Clancy's Splinter Cell Conviction™ is estimated to have generated approximately $1,642,656 in gross revenue on Steam as of Nov 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $591,926.
How many copies has Tom Clancy's Splinter Cell Conviction™ sold?
We estimate Tom Clancy's Splinter Cell Conviction™ has sold approximately 164.4K copies worldwide on Steam as of Nov 20, 2025. This translates to an estimated revenue of $1,642,656 in gross revenue.
What game engine does Tom Clancy's Splinter Cell Conviction™ use?
Tom Clancy's Splinter Cell Conviction™ was developed using the Unreal Engine 2.5 game engine.
How much did it cost to develop Tom Clancy's Splinter Cell Conviction™?
The estimated development cost for Tom Clancy's Splinter Cell Conviction™ was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Tom Clancy's Splinter Cell Conviction™?
Tom Clancy's Splinter Cell Conviction™ was developed by a team of Unknown specific number, but typical for a major AAA Ubisoft title at the time, likely involving several hundred people across development and support roles. Around 2007-2010 (Development Period).
Review Statistics
Positive
3.4K
Negative
1.3K
Game Information
Game Engine
Unreal Engine 2.5
Genres
Production Cost
Tom Clancy's Splinter Cell Conviction (Development 2007-2010)
Unknown
Team Size
Around 2007-2010 (Development Period)
Unknown specific number, but typical for a major AAA Ubisoft title at the time, likely involving several hundred people across development and support roles.
Detailed Revenue Analysis
Stored deduction breakdown
Deductions Applied
Review Analysis
Review Distribution
Review Metrics
Game Details
Full Name
Tom Clancy's Splinter Cell Conviction™
Steam App ID
33220
Type
Game
Developers
Ubisoft Montreal
Publishers
Ubisoft
Release Date
Apr 27, 2010
Additional Details
Game Engine
Unreal Engine 2.5
Genres
Official Website
Age Ratings
Production Cost
Tom Clancy's Splinter Cell Conviction (Development 2007-2010)
Unknown
Team Size
Around 2007-2010 (Development Period)
Unknown specific number, but typical for a major AAA Ubisoft title at the time, likely involving several hundred people across development and support roles.