Assassin's Creed® Odyssey
AppID: 812140Current Price
$59.99
Estimated Owners
6.1M
Total Reviews
174.7K
Net Revenue
$132,198,096
Revenue Breakdown
| Gross Revenue (Est.) | $366,863,446 |
| Regional Pricing (15%) | -$55,029,517 |
| Discounts (25%) | -$77,958,482 |
| Est. Refunds (5%) | -$11,693,772 |
| Steam Fee (30%) | -$66,654,502 |
| VAT & Taxes (15%) | -$23,329,076 |
| Net Revenue (Est.) | $132,198,096 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Assassin's Creed® Odyssey generated?
Since its release, Assassin's Creed® Odyssey is estimated to have generated approximately $366,863,446 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $132,198,096.
How many copies has Assassin's Creed® Odyssey sold?
We estimate Assassin's Creed® Odyssey has sold approximately 6.1M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $366,863,446 in gross revenue.
What game engine does Assassin's Creed® Odyssey use?
Assassin's Creed® Odyssey was developed using the AnvilNext 2.0 game engine.
How much did it cost to develop Assassin's Creed® Odyssey?
The estimated development cost for Assassin's Creed® Odyssey was around $500 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Assassin's Creed® Odyssey?
The development team size for Assassin's Creed® Odyssey varied throughout development:
- Over 1,000 developers across multiple Ubisoft studios - Development (2016-2018)
- Several hundred developers maintaining and updating the game - Post-launch support (2018-2019)
Review Statistics
Positive
155.3K
Negative
19.5K
Game Information
Game Engine
AnvilNext 2.0
Genres
Production Cost
Assassin's Creed Odyssey (2018)
$500 million
Team Size
Development (2016-2018)
Over 1,000 developers across multiple Ubisoft studios
Post-launch support (2018-2019)
Several hundred developers maintaining and updating the game