The Unfinished Swan

The Unfinished Swan

AppID: 1206430
Giant Sparrow
Annapurna Interactive
Sep 10, 2020

Current Price

$14.99

Estimated Owners

63.8K

Total Reviews

1.8K

Net Revenue

$344,838

Revenue Breakdown

Gross Revenue (Est.)$956,962
Regional Pricing (15%)-$143,544
Discounts (25%)-$203,354
Est. Refunds (5%)-$30,503
Steam Fee (30%)-$173,868
VAT & Taxes (15%)-$60,854
Net Revenue (Est.)$344,838

Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has The Unfinished Swan generated?

Since its release, The Unfinished Swan is estimated to have generated approximately $956,962 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $344,838.

How many copies has The Unfinished Swan sold?

We estimate The Unfinished Swan has sold approximately 63.8K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $956,962 in gross revenue.

What game engine does The Unfinished Swan use?

The Unfinished Swan was developed using the Proprietary Engine game engine.

How much did it cost to develop The Unfinished Swan?

The estimated development cost for The Unfinished Swan was around $1.5 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on The Unfinished Swan?

The development team size for The Unfinished Swan varied throughout development:

  • Small team, approximately 5–10 developers - Development (2010–2012)
  • Core team of 3–5 developers - Post-launch support (2012–2014)

Review Statistics

Overall Rating Very Positive
84% Positive 16% Negative

Positive

1.5K

Negative

291

Game Information

Game Engine

Proprietary Engine

Genres

AdventureIndie

Production Cost

The Unfinished Swan (2012)

$1.5 million

Team Size

Development (2010–2012)

Small team, approximately 5–10 developers

Post-launch support (2012–2014)

Core team of 3–5 developers

Last updated: Oct 21, 2025