The Manhole: Masterpiece Edition
AppID: 63630Current Price
$5.99
Estimated Owners
2.4K
Total Reviews
69
Net Revenue
$5,213
Revenue Breakdown
| Gross Revenue (Est.) | $14,466 |
| Regional Pricing (15%) | -$2,170 |
| Discounts (25%) | -$3,074 |
| Est. Refunds (5%) | -$461 |
| Steam Fee (30%) | -$2,628 |
| VAT & Taxes (15%) | -$920 |
| Net Revenue (Est.) | $5,213 |
Revenue estimates use the Boxleiter Method with a confidence score of 50/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has The Manhole: Masterpiece Edition generated?
Since its release, The Manhole: Masterpiece Edition is estimated to have generated approximately $14,466 in gross revenue on Steam as of Nov 22, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $5,213.
How many copies has The Manhole: Masterpiece Edition sold?
We estimate The Manhole: Masterpiece Edition has sold approximately 2.4K copies worldwide on Steam as of Nov 22, 2025. This translates to an estimated revenue of $14,466 in gross revenue.
What game engine does The Manhole: Masterpiece Edition use?
The Manhole: Masterpiece Edition was developed using the Unity 2021.3.16f1 game engine.
How much did it cost to develop The Manhole: Masterpiece Edition?
The estimated development cost for The Manhole: Masterpiece Edition was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on The Manhole: Masterpiece Edition?
The Manhole: Masterpiece Edition was developed by a team of Small team, likely less than 10 developers based on typical indie/remaster scope and studio size (Cyan Worlds) Development of The Manhole: Masterpiece Edition (2023).
Review Statistics
Positive
49
Negative
20
Game Information
Game Engine
Unity 2021.3.16f1
Genres
Production Cost
The Manhole: Masterpiece Edition (2024)
Unknown
Team Size
Development of The Manhole: Masterpiece Edition (2023)
Small team, likely less than 10 developers based on typical indie/remaster scope and studio size (Cyan Worlds)