Subverse
AppID: 1034140Current Price
$39.99
Estimated Owners
542.4K
Total Reviews
15.5K
Net Revenue
$7,816,059
Revenue Breakdown
| Gross Revenue (Est.) | $21,690,376 |
| Regional Pricing (15%) | -$3,253,556 |
| Discounts (25%) | -$4,609,205 |
| Est. Refunds (5%) | -$691,381 |
| Steam Fee (30%) | -$3,940,870 |
| VAT & Taxes (15%) | -$1,379,305 |
| Net Revenue (Est.) | $7,816,059 |
Revenue estimates use the Boxleiter Method with a confidence score of 86/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Subverse generated?
Since its release, Subverse is estimated to have generated approximately $21,690,376 in gross revenue on Steam as of Oct 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $7,816,059.
How many copies has Subverse sold?
We estimate Subverse has sold approximately 542.4K copies worldwide on Steam as of Oct 20, 2025. This translates to an estimated revenue of $21,690,376 in gross revenue.
What game engine does Subverse use?
Subverse was developed using the Unreal Engine 4 game engine.
How much did it cost to develop Subverse?
The estimated development cost for Subverse was around $1.5 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Subverse?
Subverse was developed by a team of Around 15-20 people As of 2021.
Review Statistics
Positive
10.5K
Negative
5.0K
Game Information
Game Engine
Unreal Engine 4
Genres
Production Cost
Subverse (2021)
$1.5 million
Team Size
As of 2021
Around 15-20 people