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STAR WARS™ Battlefront II (Classic, 2005)

STAR WARS™ Battlefront II (Classic, 2005)

AppID: 6060
Developer: Pandemic Studios
Publisher: Lucasfilm, LucasArts, Disney
Jul 8, 2009

Current Price

$9.99

Estimated Owners

1.9M

Total Reviews

53.6K

Est. lifetime net (USD)

$6,751,205

Overview

Revenue Breakdown

Gross Revenue (Est.)$18,735,296
Regional Pricing (15%)-$2,810,294
Discounts (25%)-$3,981,250
Est. Refunds (5%)-$597,188
Steam Fee (30%)-$3,403,969
VAT & Taxes (15%)-$1,191,389
Net Revenue (Est.)$6,751,205

This is the stored import snapshot. Its model version, input observation dates and confidence score were not recorded. Actual revenue may vary significantly.

Supporting answers and recent review samples

Frequently Asked Questions

How much revenue has STAR WARS™ Battlefront II (Classic, 2005) generated?

Since its release, STAR WARS™ Battlefront II (Classic, 2005) is estimated to have generated approximately $18,735,296 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $6,751,205.

How many copies has STAR WARS™ Battlefront II (Classic, 2005) sold?

We estimate STAR WARS™ Battlefront II (Classic, 2005) has sold approximately 1.9M copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $18,735,296 in gross revenue.

What game engine does STAR WARS™ Battlefront II (Classic, 2005) use?

STAR WARS™ Battlefront II (Classic, 2005) was developed using the RenderWare game engine.

How much did it cost to develop STAR WARS™ Battlefront II (Classic, 2005)?

The estimated development cost for STAR WARS™ Battlefront II (Classic, 2005) was around $15-20 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on STAR WARS™ Battlefront II (Classic, 2005)?

STAR WARS™ Battlefront II (Classic, 2005) was developed by a team of Approximately 50-70 developers 2004-2005.

Review Statistics

Overall Rating Very Positive
95% Positive 5% Negative

Positive

50.7K

Negative

2.9K

Game Information

Game Engine

RenderWare

Genres

Production Cost

Star Wars Battlefront II (2005)

$15-20 million

Team Size

2004-2005

Approximately 50-70 developers

Last updated: Oct 21, 2025

Detailed Revenue Analysis

Stored deduction breakdown

Total Reviews 53.6K
Boxleiter Multiplier × 35
Estimated Owners 1.9M
Current price (USD) $9.99
Gross Revenue $18,735,296

Deductions Applied

Regional Pricing (15%) -$2,810,294
Discounts (25%) -$3,981,250
Estimated Refunds (5%) -$597,188
Steam Platform Fee (30%) -$3,403,969
VAT & Taxes (15%) -$1,191,389
Net Revenue $6,751,205

Review Analysis

Review Distribution

Positive Reviews 50.7K (95%)
Negative Reviews 2.9K (5%)

Review Metrics

Total Reviews 53.6K
Review Score Very Positive
Positive Ratio 95%

Game Details

Full Name

STAR WARS™ Battlefront II (Classic, 2005)

Steam App ID

6060

Type

Game

Developers

Pandemic Studios

Publishers

Lucasfilm, LucasArts, Disney

Release Date

Jul 8, 2009

Additional Details

Game Engine

RenderWare

Genres

Official Website

Visit Official Site

Age Ratings

ESRB t
PEGI 12

Production Cost

Star Wars Battlefront II (2005)

$15-20 million

Team Size

2004-2005

Approximately 50-70 developers