STAR WARS™ Battlefront II (Classic, 2005)
AppID: 6060Current Price
$9.99
Estimated Owners
1.9M
Total Reviews
53.6K
Est. lifetime net (USD)
$6,751,205
Overview
Revenue Breakdown
| Gross Revenue (Est.) | $18,735,296 |
| Regional Pricing (15%) | -$2,810,294 |
| Discounts (25%) | -$3,981,250 |
| Est. Refunds (5%) | -$597,188 |
| Steam Fee (30%) | -$3,403,969 |
| VAT & Taxes (15%) | -$1,191,389 |
| Net Revenue (Est.) | $6,751,205 |
This is the stored import snapshot. Its model version, input observation dates and confidence score were not recorded. Actual revenue may vary significantly.
Supporting answers and recent review samples
Frequently Asked Questions
How much revenue has STAR WARS™ Battlefront II (Classic, 2005) generated?
Since its release, STAR WARS™ Battlefront II (Classic, 2005) is estimated to have generated approximately $18,735,296 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $6,751,205.
How many copies has STAR WARS™ Battlefront II (Classic, 2005) sold?
We estimate STAR WARS™ Battlefront II (Classic, 2005) has sold approximately 1.9M copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $18,735,296 in gross revenue.
What game engine does STAR WARS™ Battlefront II (Classic, 2005) use?
STAR WARS™ Battlefront II (Classic, 2005) was developed using the RenderWare game engine.
How much did it cost to develop STAR WARS™ Battlefront II (Classic, 2005)?
The estimated development cost for STAR WARS™ Battlefront II (Classic, 2005) was around $15-20 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on STAR WARS™ Battlefront II (Classic, 2005)?
STAR WARS™ Battlefront II (Classic, 2005) was developed by a team of Approximately 50-70 developers 2004-2005.
Review Statistics
Positive
50.7K
Negative
2.9K
Game Information
Game Engine
RenderWare
Genres
Production Cost
Star Wars Battlefront II (2005)
$15-20 million
Team Size
2004-2005
Approximately 50-70 developers
Detailed Revenue Analysis
Stored deduction breakdown
Deductions Applied
Review Analysis
Review Distribution
Review Metrics
Game Details
Full Name
STAR WARS™ Battlefront II (Classic, 2005)
Steam App ID
6060
Type
Game
Developers
Pandemic Studios
Publishers
Lucasfilm, LucasArts, Disney
Release Date
Jul 8, 2009