Resident Evil 0
AppID: 339340Current Price
$19.99
Estimated Owners
515.3K
Total Reviews
14.7K
Est. lifetime net (USD)
$3,711,662
Overview
Revenue Breakdown
| Gross Revenue (Est.) | $10,300,247 |
| Regional Pricing (15%) | -$1,545,037 |
| Discounts (25%) | -$2,188,803 |
| Est. Refunds (5%) | -$328,320 |
| Steam Fee (30%) | -$1,871,426 |
| VAT & Taxes (15%) | -$654,999 |
| Net Revenue (Est.) | $3,711,662 |
This is the stored import snapshot. Its model version, input observation dates and confidence score were not recorded. Actual revenue may vary significantly.
Supporting answers and recent review samples
Frequently Asked Questions
How much revenue has Resident Evil 0 generated?
Since its release, Resident Evil 0 is estimated to have generated approximately $10,300,247 in gross revenue on Steam as of Oct 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $3,711,662.
How many copies has Resident Evil 0 sold?
We estimate Resident Evil 0 has sold approximately 515.3K copies worldwide on Steam as of Oct 20, 2025. This translates to an estimated revenue of $10,300,247 in gross revenue.
What game engine does Resident Evil 0 use?
Resident Evil 0 was developed using the Custom Engine (RE Engine predecessor) game engine.
How much did it cost to develop Resident Evil 0?
The estimated development cost for Resident Evil 0 was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
Review Statistics
Positive
12.0K
Negative
2.8K
Detailed Revenue Analysis
Stored deduction breakdown
Deductions Applied
Review Analysis
Review Distribution
Review Metrics
Game Details
Full Name
Resident Evil 0
Steam App ID
339340
Type
Game
Developers
CAPCOM Co., Ltd.
Publishers
CAPCOM Co., Ltd.
Release Date
Jan 19, 2016
Additional Details
Game Engine
Custom Engine (RE Engine predecessor)
Official Website
Age Ratings
Production Cost
Resident Evil 0 (2002)
Unknown